avonadronem

Israel
On FACEIT since 2016 401 matches tracked 148 matches in 30 days
ELO ▼ 97
2,478
30-day peak: 2,575
Rank SA ▲ 495 places
#1,180
Israel #2 in Israel
30 days · prev. #1,675 · best #1,016
Last updated:
Next update possible in 1h 16m

How does avonadronem play?

Rating 1.00 (from 120 matches) K/R 0.67 ADR 75.2 from 401 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 121 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (321 matches).

2,250-2,499 ELO

Compared with 2,316 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 28%
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 31%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 39%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.04).

Headshot rate 46%−4 pp · Ø 50% better than 26%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 0.91−0.13 · Ø 1.04 better than 9%
Pistol kills per match 2.7 from the last 121
Knife kills 6 in 121 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 22%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 20%
MVPs per match 2.0−0.4 · Ø 2.4 better than 14%
4Ks and aces 41x 4K, 3 aces in 321 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.43+0.14 · Ø 0.29 better than 83%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +58 pp, Win rate +3 pp
= Stayed the same
K/R at 0.67, ADR at 75.6, ELO at 2,478
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: October 2026 with 0.69. Last 3 months: 0.67 (at the start 0.65). Clearly below the average (0.74).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −126 ELO
56 matches · 43% win rate
With linxx on the team no ELO value
40 matches · 35% win rate
Between 18:00 and 24:00 −139 ELO, win rate 47%

avonadronem loses the most ELO on Mirage: −126 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Dust 2
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
43% better than 19%
0.68 better than 22%
75.1 better than 22%
0.95 better than 21%
48% of 237 duels better than 30%
30% of 23 situations better than 25%
Dust 238
66% better than 91%
0.77 better than 63%
83.4 better than 61%
1.08 better than 63%
51% of 153 duels right on the average
46% of 13 situations better than 73%
Anubis16
56% better than 65%
0.67 better than 15%
76.8 better than 26%
0.95 better than 20%
38% of 74 duels better than 2%
50% of 8 situations better than 80%
Ancient5
60% -
0.69 -
86.5 -
0.93-
47% of 19 duels -
50% of 2 situations -
Inferno4
50% -
0.79 -
88.0 -
1.12-
59% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How avonadronem plays

Across 401 matches avonadronem averages K/R 0.67 and ADR 75.2; the rating across the 120 rated matches is 1.00. Most room to improve: K/D at 0.91, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 14.5 kills per match with 46% headshots. The strongest map is Dust 2 with a 66% win rate in 38 matches. In 41 of 121 matches the rating was 1.10 or higher (34%), in 48 it was below 0.90. In 321 matches with detailed stats: 41 4Ks and 3 aces. Best month by rating: October 2026 at 1.00. avonadronem loses the most ELO on Mirage (−126 ELO, win rate 43%). Things go best on Dust 2 (+75 ELO, win rate 66%). Improved over the last three months: Headshots +58 pp, Win rate +3 pp. Unchanged in recent months: K/R at 0.67, ADR at 75.6, ELO at 2,478. Last 30 days: 148 matches, win rate 53%, net ELO +151.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.