aut0mat0vic

Poland
143 matches tracked 68 matches in 30 days
Last updated:

How does aut0mat0vic play?

Rating 0.94 K/R 0.71 ADR 79.9 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 143 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 11% normal 0.90 to 1.09 26% weak 0.75 to 0.89 10% very weak below 0.75 36%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
EntryHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 39%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 13%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (47%).

Headshot rate 53%+6 pp · Ø 47% better than 85%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 0.90−0.08 · Ø 0.98 better than 17%
Pistol kills per match 2.9
Knife kills 2 in 143 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so slightly below the average (3.8%).

2K rounds 13.6%+0.7 pp · Ø 12.9% better than 66%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 31%
MVPs per match 2.3+0.1 · Ø 2.2 better than 66%
4Ks and aces 24x 4K, 0 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 71%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 46%
Enemies flashed per round 0.20−0.06 · Ø 0.26 better than 34%
Deaths per round 78%+5 pp · Ø 73% better than 5%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +21 pp, ELO +427
= Stayed the same
K/R at 0.71, Rating at 0.95, ADR at 80.3, Headshots at 53%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.71 (at the start 0.69). Right on the average (0.71).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −118 ELO
29 matches · 41% win rate
From match 5 of the day −104 ELO
51 matches · 35% win rate
On Saturdays −41 ELO, win rate 23%

aut0mat0vic loses the most ELO on Anubis: −118 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Mirage
  2. Longest win streak: 5 wins in a row · Ancient
  3. Most kills in a match: 42 · Ancient

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
52% better than 57%
0.68 better than 29%
77.6 better than 41%
0.90 better than 17%
49% of 300 duels better than 43%
32% of 19 situations better than 31%
Ancient31
42% better than 23%
0.68 better than 29%
78.2 better than 40%
0.89 better than 16%
49% of 186 duels better than 44%
21% of 14 situations better than 13%
Anubis29
41% better than 20%
0.67 better than 30%
76.9 better than 41%
0.89 better than 19%
46% of 178 duels better than 29%
50% of 8 situations better than 83%
Nuke16
56% better than 60%
0.72 better than 42%
82.1 better than 60%
0.96 better than 29%
55% of 109 duels better than 71%
20% of 5 situations better than 11%
Dust 29
44% -
0.89 -
94.3 -
1.24-
50% of 46 duels -
55% of 11 situations -
Cache8
75% -
0.80 -
84.3 -
1.09-
60% of 45 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aut0mat0vic plays

Across 143 matches aut0mat0vic averages K/R 0.71, ADR 79.9 and a rating of 0.94. Biggest strength: Rounds with first kill at 13%, better than 88% of level 7 players. Most room to improve: Deaths per round at 78%, better than only 5% of level 7 players. Averages 16.1 kills per match with 53% headshots. The strongest map is Nuke with a 56% win rate in 16 matches. In 40 of 143 matches the rating was 1.10 or higher (28%), in 66 it was below 0.90. In 104 matches with detailed stats: 24 4Ks and 0 aces. Best month by rating: September 2026 at 0.99. aut0mat0vic loses the most ELO on Anubis (−118 ELO, win rate 41%). Things go best on Mirage (+72 ELO, win rate 52%). Match no. 2 of the day goes best: 62% win rate, −54 ELO. Improved over the last three months: Win rate +21 pp, ELO +427. Unchanged in recent months: K/R at 0.71, Rating at 0.95, ADR at 80.3, Headshots at 53%. Last 30 days: 68 matches, win rate 53%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.