auditore-
Name history of auditore-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Strength2.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.14 K/D and so clearly above the average (0.99).
Impact
AverageExactly 2 kills in 15.1% of rounds and so well above the average (13.1%).
Utility and deaths
StrengthDied in 65% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.80. Last 3 months: 0.78 (at the start 0.72). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.14. Last 3 months: 1.11 (at the start 1.04). Well above the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 82.9. Last 3 months: 80.4 (at the start 75.7). Just above the average (79.2).
Share of headshot kills
Best month: September 2026 with 46%. Last 3 months: 43% (at the start 44%). Clearly below the average (47%).
Matches won (win rate)
Best month: September 2026 with 46%. Last 3 months: 49% (at the start 38%). Just above the average (48%).
Best month: July 2026 with 1,603. Last 3 months: 1,369 (at the start 1,468).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: September 2026 with 57%.
Patterns
From the last 87 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Ancient
- Highest rating in a match: 2.36 · Dust 2
- Most kills in a match: 52 · Anubis
Maps in detail
from the last 87 matchesCompared with players on the same level who have at least 15 matches on the map.
How auditore- plays
Across 87 matches auditore- averages K/R 0.74, ADR 77.7 and a rating of 1.07. Biggest strength: Deaths per round at just 65% (lower is better), better than 99% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 16.1 kills per match with 43% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 39 of 87 matches the rating was 1.10 or higher (45%), in 30 it was below 0.90. In 32 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: September 2026 at 1.14. Things go best in match 2 of the day (+29 ELO, win rate 52%). Match no. 2 of the day goes best: 52% win rate, +29 ELO. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +4.7, Win rate +11 pp. Got weaker: ELO −99. Unchanged in recent months: Headshots at 43%. Last 30 days: 2 matches, win rate 100%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.