audax-

Kazakhstan
On FACEIT since 2026 122 matches tracked 61 matches in 30 days
ELO ▲ 78
2,345
30-day peak: 2,345
Rank EU
#87,004
Kazakhstan #3,163 in Kazakhstan
Last updated:

How does audax- play?

Rating 1.01 K/R 0.73 ADR 79.0 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 122 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 25%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
Multi-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 73%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 0.99−0.04 · Ø 1.03 better than 30%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 25%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 23x 4K, 3 aces in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.40+0.10 · Ø 0.30 better than 78%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.08, Rating +0.13, ADR +6.3, Win rate +12 pp, ELO +145
= Stayed the same
Nothing clear
▼ Got worse
Headshots −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.74 (at the start 0.66). Right on the average (0.74).

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −20 ELO
31 matches · 48% win rate
From match 5 of the day +29 ELO
47 matches · 38% win rate
On Wednesdays ±0 ELO, win rate 43%

audax- loses the most ELO on Dust 2: −20 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 33 · Anubis
  3. Highest rating in a match: 2.15 · Anubis

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
45% better than 24%
0.71 better than 35%
75.4 better than 22%
0.96 better than 24%
49% of 166 duels better than 35%
37% of 27 situations better than 46%
Dust 231
48% better than 36%
0.72 better than 38%
81.4 better than 52%
1.02 better than 43%
48% of 155 duels better than 30%
22% of 18 situations better than 14%
Ancient19
68% better than 92%
0.79 better than 70%
83.8 better than 62%
1.10 better than 70%
48% of 94 duels better than 30%
42% of 12 situations better than 61%
Anubis18
44% better than 22%
0.72 better than 36%
78.8 better than 36%
0.99 better than 30%
44% of 75 duels better than 11%
30% of 10 situations better than 33%
Inferno8
13% -
0.79 -
86.1 -
1.12-
50% of 42 duels -
50% of 4 situations -
Cache3
33% -
0.62 -
66.8 -
0.83-
36% of 14 duels -
-
Nuke3
67% -
0.61 -
63.7 -
0.84-
50% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How audax- plays

Across 122 matches audax- averages K/R 0.73, ADR 79.0 and a rating of 1.01. Averages 16.0 kills per match with 54% headshots. The strongest map is Ancient with a 68% win rate in 19 matches. In 41 of 122 matches the rating was 1.10 or higher (34%), in 54 it was below 0.90. In 101 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: August 2026 at 1.05. audax- loses the most ELO on Dust 2 (−20 ELO, win rate 48%). Things go best in match 1 of the day (+54 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +54 ELO. Improved over the last three months: K/R +0.08, Rating +0.13, ADR +6.3, Win rate +12 pp, ELO +145. Got weaker: Headshots −7 pp. Last 30 days: 61 matches, win rate 46%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.