ashyfdjew

Russia
On FACEIT since 2024 131 matches tracked 24 matches in 30 days
ELO ▲ 277
3,276
30-day peak: 3,276
Rank EU ▲ 2,139 places
#2,722
Russia #749 in Russia
30 days · prev. #4,861 · best #2,670
Last updated:

How does ashyfdjew play?

Rating 1.13 K/R 0.78 ADR 80.1 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 131 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 9% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 60%+8 pp · Ø 52% better than 92%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%−1 pp · Ø 42% better than 59%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.05).

Headshot rate 51%−2 pp · Ø 53% better than 38%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.19+0.14 · Ø 1.05 better than 80%
Pistol kills per match 2.9
Knife kills 4 in 131 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.3% of rounds and so well above the average (13.5%).

2K rounds 16.3%+2.8 pp · Ø 13.5% better than 93%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 89%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 11x 4K, 2 aces in 50 matches

Utility and deaths

Average
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (3.9).

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 2.2−1.7 · Ø 3.9 better than 6%
Enemies flashed per round 0.17−0.15 · Ø 0.32 better than 9%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.12, Rating +0.15, ADR +10.4, Headshots +4 pp, Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
ELO −205

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: October 2026 with 0.88. Last 3 months: 0.85 (at the start 0.73). Clearly above the average (0.75).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +27 ELO
35 matches · 49% win rate
On Mondays −59 ELO, win rate 35%

ashyfdjew loses the most ELO in match 2 of the day: +27 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Nuke
  2. Longest win streak: 9 wins in a row · Mirage
  3. Highest rating in a match: 2.25 · Dust 2

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
61% better than 76%
0.78 better than 59%
78.9 better than 33%
1.12 better than 67%
55% of 164 duels better than 64%
44% of 27 situations better than 67%
Ancient30
60% better than 67%
0.79 better than 66%
82.0 better than 48%
1.15 better than 77%
55% of 108 duels better than 65%
38% of 21 situations right on the average
Dust 227
52% better than 38%
0.75 better than 45%
78.2 better than 30%
1.08 right on the average
58% of 108 duels better than 78%
50% of 22 situations better than 78%
Nuke14
36% -
0.80 -
82.3 -
1.13-
62% of 58 duels -
14% of 14 situations -
Inferno7
57% -
0.78 -
77.1 -
1.16-
39% of 23 duels -
50% of 2 situations -
Anubis5
40% -
0.85 -
86.1 -
1.23-
31% of 16 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ashyfdjew plays

Across 131 matches ashyfdjew averages K/R 0.78, ADR 80.1 and a rating of 1.13. Biggest strength: Opening duels won at 60%, better than 92% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 17.3 kills per match with 51% headshots. The strongest map is Mirage with a 61% win rate in 46 matches. In 65 of 131 matches the rating was 1.10 or higher (50%), in 31 it was below 0.90. In 50 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: October 2026 at 1.27. ashyfdjew loses the most ELO in match 2 of the day (+27 ELO, win rate 49%). Things go best on Mirage (+204 ELO, win rate 61%). Improved over the last three months: K/R +0.12, Rating +0.15, ADR +10.4, Headshots +4 pp, Win rate +7 pp. Got weaker: ELO −205. Last 30 days: 24 matches, win rate 79%, net ELO +172.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.