asdqwe321

Russia
On FACEIT since 2022 453 matches tracked 128 matches in 30 days
ELO ▲ 32
3,460
30-day peak: 3,529
Rank EU ▲ 1,381 places
#1,361
Russia #396 in Russia
30 days · prev. #2,742 · best #918
Last updated:

How does asdqwe321 play?

Rating 1.05 K/R 0.75 ADR 80.8 from 453 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 453 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (394 matches).

3,000-3,499 ELO

Compared with 7,208 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 37%−4 pp · Ø 41% better than 36%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (52%).

Headshot rate 57%+5 pp · Ø 52% better than 74%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.06+0.02 · Ø 1.04 better than 42%
Pistol kills per match 2.9
Zeus kills1 in 453 matches
Knife kills 32 in 453 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.5%0.0 pp · Ø 13.5% right on the average
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 32%
MVPs per match 2.1−0.3 · Ø 2.4 better than 16%
4Ks and aces 70x 4K, 6 aces in 394 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.6−0.4 · Ø 4.0 better than 42%
Enemies flashed per round 0.41+0.09 · Ø 0.32 better than 76%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +2 pp, ELO +74
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, Rating −0.10, ADR −5.4, Win rate −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.74 (at the start 0.80). Right on the average (0.74).

Patterns

From the last 453 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −455 ELO
195 matches · 52% win rate
On Anubis −184 ELO
30 matches · 50% win rate
Between 18:00 and 24:00 −554 ELO, win rate 46%
On Wednesdays −206 ELO, win rate 46%

asdqwe321 loses the most ELO on Mirage: −455 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Dust 2
  2. Most kills in a match: 39 · Mirage
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 453 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage195
52% better than 37%
0.77 better than 54%
81.8 better than 48%
1.06 better than 48%
53% of 920 duels right on the average
36% of 138 situations better than 41%
Dust 2114
63% better than 79%
0.78 better than 60%
83.6 better than 58%
1.10 better than 58%
52% of 479 duels better than 47%
36% of 66 situations better than 42%
Ancient67
51% better than 36%
0.75 better than 45%
81.6 better than 46%
1.04 better than 43%
51% of 358 duels better than 41%
31% of 36 situations better than 30%
Anubis30
50% better than 33%
0.64 better than 7%
71.6 better than 6%
0.92 better than 10%
43% of 129 duels better than 9%
50% of 12 situations better than 77%
Nuke23
35% better than 4%
0.63 better than 3%
68.9 better than 3%
0.86 better than 2%
43% of 83 duels better than 7%
43% of 14 situations better than 57%
Inferno15
47% better than 10%
0.75 better than 35%
77.8 better than 14%
1.07 better than 33%
48% of 79 duels better than 11%
56% of 9 situations better than 83%
Cache9
44% -
0.74 -
80.3 -
1.01-
52% of 56 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How asdqwe321 plays

Across 453 matches asdqwe321 averages K/R 0.75, ADR 80.8 and a rating of 1.05. Averages 16.4 kills per match with 57% headshots. The strongest map is Dust 2 with a 63% win rate in 114 matches. In 177 of 453 matches the rating was 1.10 or higher (39%), in 165 it was below 0.90. In 394 matches with detailed stats: 70 4Ks and 6 aces. Best month by rating: July 2026 at 1.13. asdqwe321 loses the most ELO on Mirage (−455 ELO, win rate 52%). Things go best on Dust 2 (+456 ELO, win rate 63%). Improved over the last three months: Headshots +2 pp, ELO +74. Got weaker: K/R −0.06, Rating −0.10, ADR −5.4, Win rate −7 pp. Last 30 days: 128 matches, win rate 52%, net ELO +106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.