asasan4

Ukraine
167 matches tracked 11 matches in 30 days
Last updated:

How does asasan4 play?

Rating 0.93 K/R 0.65 ADR 73.0 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 167 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 13% normal 0.90 to 1.09 28% weak 0.75 to 0.89 18% very weak below 0.75 29%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (111 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 11%
Opening duels won 44%−7 pp · Ø 51% better than 10%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 31%−9 pp · Ø 40% better than 15%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 65%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 23%
AWP share of kills 7%−4 pp · Ø 11% better than 42%
K/D 0.95−0.08 · Ø 1.03 better than 35%
Pistol kills per match 2.1
Knife kills 4 in 167 matches

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.3).

2K rounds 10.9%−2.5 pp · Ø 13.4% better than 7%
3K rounds 2.6%−1.5 pp · Ø 4.1% better than 6%
MVPs per match 1.7−0.6 · Ø 2.3 better than 6%
4Ks and aces 9x 4K, 1 ace in 111 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 39%+3 pp · Ø 36% better than 76%
Utility damage per round 6.7+2.5 · Ø 4.2 better than 93%
Enemies flashed per round 0.40+0.13 · Ø 0.27 better than 81%
Deaths per round 68%−4 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.64, ADR at 72.4, Headshots at 41%
▼ Got worse
Rating −0.10, Win rate −19 pp, ELO −146

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.67. Last 3 months: 0.64 (at the start 0.67). Clearly below the average (0.74).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −85 ELO
36 matches · 47% win rate
In match 2 of the day −57 ELO
35 matches · 37% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 46%
On Wednesdays +8 ELO, win rate 41%

asasan4 loses the most ELO on Mirage: −85 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.05 · Anubis
  2. Most kills in a match: 36 · Dust 2
  3. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
51% better than 49%
0.64 better than 13%
72.5 better than 14%
0.92 better than 22%
46% of 143 duels better than 26%
38% of 32 situations better than 47%
Mirage36
47% better than 39%
0.63 better than 11%
71.5 better than 12%
0.91 better than 19%
56% of 113 duels better than 82%
33% of 27 situations better than 36%
Anubis27
30% better than 5%
0.67 better than 30%
73.9 better than 24%
0.92 better than 31%
44% of 98 duels better than 20%
28% of 25 situations better than 30%
Ancient25
68% better than 95%
0.68 better than 29%
75.7 better than 26%
0.99 right on the average
43% of 75 duels better than 16%
39% of 18 situations better than 55%
Inferno16
69% better than 92%
0.63 better than 16%
74.3 better than 29%
0.93 better than 31%
37% of 76 duels better than 4%
50% of 10 situations better than 79%
Nuke13
46% -
0.67 -
71.7 -
0.93-
43% of 37 duels -
0% of 10 situations -
Cache9
67% -
0.58 -
68.9 -
0.86-
46% of 35 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How asasan4 plays

Across 167 matches asasan4 averages K/R 0.65, ADR 73.0 and a rating of 0.93. Biggest strength: Deaths per round at just 68% (lower is better), better than 94% of level 7 players. Most room to improve: 3K rounds at 2.6%, better than only 6% of level 7 players. Averages 14.0 kills per match with 41% headshots. The strongest map is Inferno with a 69% win rate in 16 matches. In 41 of 167 matches the rating was 1.10 or higher (25%), in 79 it was below 0.90. In 111 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: July 2026 at 1.00. asasan4 loses the most ELO on Mirage (−85 ELO, win rate 47%). Things go best on Ancient (+70 ELO, win rate 68%). From match no. 5 of the day on, things go best: 57% win rate, +23 ELO. Got weaker: Rating −0.10, Win rate −19 pp, ELO −146. Unchanged in recent months: K/R at 0.64, ADR at 72.4, Headshots at 41%. Last 30 days: 11 matches, win rate 55%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.