asasa03

Russia
On FACEIT since 2019 90 matches tracked 33 matches in 30 days
Last updated:

How does asasa03 play?

Rating 0.96 K/R 0.68 ADR 74.2 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 90 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 36%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

40% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 40%−11 pp · Ø 51% better than 1%

Clutch

Weakness
Last one alive

22% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 22%−17 pp · Ø 39% better than 1%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 0.94−0.09 · Ø 1.03 better than 15%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 43%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 56%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 7x 4K, 0 aces in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 91%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 16%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +12 pp
= Stayed the same
K/R at 0.69, Rating at 0.96, ADR at 75.1
▼ Got worse
Win rate −14 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.72. Last 3 months: 0.69 (at the start 0.66). Clearly below the average (0.74).

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −49 ELO
28 matches · 36% win rate
On Tuesdays ±0 ELO, win rate 27%

asasa03 loses the most ELO on Mirage: −49 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 2.51 · Cache
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
41% better than 15%
0.68 better than 21%
72.5 better than 11%
0.96 better than 23%
34% of 97 duels better than 1%
30% of 23 situations better than 29%
Mirage28
36% better than 5%
0.65 better than 12%
71.8 better than 11%
0.93 better than 17%
43% of 105 duels better than 10%
25% of 12 situations better than 17%
Anubis11
36% -
0.65 -
73.7 -
0.90-
28% of 43 duels -
0% of 3 situations -
Nuke6
67% -
0.77 -
78.7 -
1.05-
70% of 23 duels -
25% of 4 situations -
Inferno5
40% -
0.78 -
86.4 -
1.00-
42% of 19 duels -
0% of 4 situations -
Ancient4
50% -
0.68 -
72.7 -
0.91-
60% of 15 duels -
0% of 3 situations -
Cache4
50% -
0.80 -
87.0 -
1.19-
35% of 20 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How asasa03 plays

Across 90 matches asasa03 averages K/R 0.68, ADR 74.2 and a rating of 0.96. Biggest strength: Utility hit rate at 42%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 40%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 56% headshots. The strongest map is Dust 2 with a 41% win rate in 32 matches. In 30 of 90 matches the rating was 1.10 or higher (33%), in 45 it was below 0.90. In 69 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: August 2026 at 1.01. asasa03 loses the most ELO on Mirage (−49 ELO, win rate 36%). Improved over the last three months: Headshots +12 pp. Got weaker: Win rate −14 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.96, ADR at 75.1. Last 30 days: 33 matches, win rate 39%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.