arx-
How does arx- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (485 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (52%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average42% headshots and so well below the average (51%).
Impact
AverageExactly 2 kills in 14.5% of rounds and so slightly above the average (13.6%).
Utility and deaths
Average0.40 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.82. Last 3 months: 0.78 (at the start 0.77). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.14. Last 3 months: 1.10 (at the start 1.09). Clearly above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 87.5. Last 3 months: 83.2 (at the start 81.3). Just above the average (81.1).
Share of headshot kills
Best month: July 2026 with 46%. Last 3 months: 43% (at the start 40%). Well below the average (51%).
Matches won (win rate)
Best month: August 2026 with 50%. Last 3 months: 49% (at the start 47%). Just below the average (50%).
Best month: October 2026 with 2,872. Last 3 months: 2,647 (at the start 2,486).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 545 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
arx- loses the most ELO on Ancient: −340 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 47 · Cache
- Longest win streak: 8 wins in a row · Mirage
- Highest rating in a match: 2.44 · Ancient
Maps in detail
from the last 545 matchesCompared with players on the same level who have at least 15 matches on the map.
How arx- plays
Across 719 matches arx- averages K/R 0.78 and ADR 82.6; the rating across the 545 rated matches is 1.10. Biggest strength: Opening duels won at 55%, better than 75% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 42%, better than only 8% of level 10 · 2,500-2,749 ELO players. Averages 17.2 kills per match with 42% headshots. The strongest map is Vertigo with a 64% win rate in 11 matches. In 250 of 545 matches the rating was 1.10 or higher (46%), in 166 it was below 0.90. In 485 matches with detailed stats: 95 4Ks and 8 aces. Best month by rating: October 2026 at 1.14. arx- loses the most ELO on Ancient (−340 ELO, win rate 40%). Things go best on Cache (+4 ELO, win rate 48%). Match no. 1 of the day goes best: 53% win rate, +37 ELO. Improved over the last three months: Headshots +3 pp, ELO +161. Unchanged in recent months: K/R at 0.78, Rating at 1.10, ADR at 83.2, Win rate at 49%. Last 30 days: 186 matches, win rate 48%, net ELO −148.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.