artemon11111

Russia
On FACEIT since 2025 118 matches tracked
Last updated:

How does artemon11111 play?

Rating 0.99 K/R 0.75 ADR 84.3 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 118 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 23% very weak below 0.75 25%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
Multi-killsEntryClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (38%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 72%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 55%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (47%).

Headshot rate 56%+9 pp · Ø 47% better than 90%
AWP share of kills 16%+5 pp · Ø 11% better than 77%
K/D 0.92−0.07 · Ø 0.99 better than 19%
Pistol kills per match 2.5
Knife kills 2 in 118 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 12.2%−0.9 pp · Ø 13.1% better than 25%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 55%
MVPs per match 2.6+0.4 · Ø 2.2 better than 87%
4Ks and aces 21x 4K, 1 ace in 77 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 81% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 11%
Enemies flashed per round 0.13−0.14 · Ø 0.27 better than 14%
Deaths per round 81%+8 pp · Ø 73% better than 1%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +115
= Stayed the same
Headshots at 56%
▼ Got worse
K/R −0.10, Rating −0.14, ADR −6.1, Win rate −4 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOct

Best month: September 2026 with 0.89. Last 3 months: 0.71 (at the start 0.81). Just below the average (0.72).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −79 ELO
26 matches · 35% win rate
On Dust 2 −28 ELO
33 matches · 52% win rate
On Sundays −27 ELO, win rate 36%

artemon11111 loses the most ELO in match 1 of the day: −79 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 40 · Dust 2
  3. Highest rating in a match: 1.99 · Dust 2

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
33% better than 5%
0.69 better than 31%
77.2 better than 37%
0.89 better than 13%
40% of 209 duels better than 7%
63% of 16 situations better than 96%
Dust 233
52% better than 54%
0.79 better than 79%
89.1 better than 88%
1.05 better than 63%
55% of 199 duels better than 75%
31% of 13 situations better than 27%
Anubis22
41% better than 22%
0.79 better than 80%
88.5 better than 88%
1.04 better than 67%
48% of 136 duels better than 34%
18% of 11 situations better than 8%
Ancient10
40% -
0.79 -
89.2 -
1.02-
60% of 58 duels -
0% of 5 situations -
Nuke6
50% -
0.64 -
77.6 -
0.87-
38% of 24 duels -
0% of 1 situations -
Cache3
67% -
0.74 -
89.2 -
0.93-
48% of 23 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How artemon11111 plays

Across 118 matches artemon11111 averages K/R 0.75, ADR 84.3 and a rating of 0.99. Biggest strength: Rounds with first kill at 14%, better than 92% of level 8 players. Most room to improve: Deaths per round at 81%, better than only 1% of level 8 players. Averages 16.7 kills per match with 56% headshots. The strongest map is Dust 2 with a 52% win rate in 33 matches. In 38 of 118 matches the rating was 1.10 or higher (32%), in 57 it was below 0.90. In 77 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: September 2026 at 1.23. artemon11111 loses the most ELO in match 1 of the day (−79 ELO, win rate 35%). Things go best on Anubis (+18 ELO, win rate 41%). Improved over the last three months: ELO +115. Got weaker: K/R −0.10, Rating −0.14, ADR −6.1, Win rate −4 pp. Unchanged in recent months: Headshots at 56%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.