art1x0f

Belgium
324 matches tracked 133 matches in 30 days
Last updated:

How does art1x0f play?

Rating 0.95 (from 106 matches) K/R 0.71 ADR 80.1 from 324 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with at least a normal rating (0.90 and up). 54%
Rating spread from 106 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 25%
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (247 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 34%
Opening duels won 52%+2 pp better than 63%

Clutch

Average
Last one alive
Clutch 1v1 won 31%−8 pp better than 16%
Clutch 1v2 won 23%+2 pp better than 63%
Clutch kills per match 1.70.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+4 pp better than 73%
AWP share of kills 10%−1 pp better than 58%
K/D 0.99−0.02 better than 42%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds
Rounds with 2K 12.5%−0.6 pp better than 29%
Rounds with 3K 4.0%+0.1 pp better than 54%
MVPs per match 2.0−0.3 better than 20%
4Ks and aces 41x 4K, 4 aces in 247 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 4.6+0.3 better than 62%
Enemies flashed per round 0.46+0.18 better than 88%
Rounds with a death 71%−1.0 pp better than 65%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.71, ADR at 80.1, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.63
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.71 (at the start 0.70).

Patterns

From the last 324 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −50 ELO
44 matches · 50% wins
In match 2 of the day −45 ELO
64 matches · 44% wins
On Nuke −21 ELO
23 matches · 43% wins

art1x0f loses the most ELO on Ancient: −50 ELO, 50% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 1.85 · Dust 2
  3. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 324 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
44% better than 26%
0.68 better than 26%
76.9 better than 34%
0.97–
52% of 269 duels better than 58%
38% of 32 situations level
Dust 277
55% better than 68%
0.71 better than 41%
80.1 better than 51%
0.99–
54% of 289 duels better than 69%
32% of 41 situations better than 30%
Anubis49
53% better than 56%
0.73 level
81.8 better than 58%
0.96–
46% of 154 duels better than 27%
50% of 24 situations better than 80%
Ancient44
50% level
0.76 better than 65%
85.5 better than 74%
0.92–
54% of 119 duels better than 71%
12% of 26 situations better than 3%
Inferno28
50% better than 38%
0.66 better than 16%
76.3 better than 27%
0.88–
44% of 97 duels better than 10%
31% of 16 situations better than 33%
Nuke23
43% better than 20%
0.74 better than 40%
85.2 better than 60%
0.88–
61% of 80 duels better than 87%
31% of 16 situations better than 31%
Cache18
44% –
0.68 –
76.6 –
0.91–
61% of 51 duels –
30% of 10 situations –

Compared with players on the same level who have at least 15 matches on the map.

How art1x0f plays

Across 324 matches art1x0f averages K/R 0.71 and ADR 80.1; the rating across the 106 rated matches is 0.95. Most room to improve: Clutch 1v1 won at 31%. That is better than only 16% of players on level 9. On average 15.5 kills per match, 52% of them headshots. The strongest map is Dust 2 with a 55% win rate in 77 matches. In 32 of 106 matches the rating was 1.10 or higher (30%), in 49 it was below 0.90. In 247 matches with detailed stats: 41 4Ks and 4 aces. Best month by rating: September 2026 at 1.00. art1x0f loses the most ELO on Ancient (−50 ELO, win rate 50%). Things go best on Mirage (+6 ELO, win rate 44%). Improved over the last three months: Headshots +3 pp. Unchanged in recent months: K/R at 0.71, ADR at 80.1, Win rate at 50%. Last 30 days: 133 matches, win rate 50%, ELO balance +33.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.