archais_dato

Estonia
On FACEIT since 2024 408 matches tracked 142 matches in 30 days
ELO ▼ 52
2,056
30-day peak: 2,169
Rank EU
#205,474
Estonia #1,779 in Estonia
Last updated:

How does archais_dato play?

Rating 1.02 K/R 0.73 ADR 78.5 from 408 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 408 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (309 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 21%+9 pp · Ø 12% better than 87%
K/D 1.02−0.01 · Ø 1.03 better than 46%
Pistol kills per match 2.8
Knife kills 12 in 408 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 39%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 48x 4K, 4 aces in 309 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 44%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, Rating at 1.01, ADR at 78.4, Headshots at 45%
▼ Got worse
Win rate −3 pp, ELO −67

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.72 (at the start 0.74). Just below the average (0.74).

Patterns

From the last 408 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −295 ELO
118 matches · 43% win rate
In match 1 of the day −199 ELO
64 matches · 42% win rate
Between 0:00 and 6:00 −102 ELO, win rate 39%
On Thursdays −137 ELO, win rate 31%

archais_dato loses the most ELO on Mirage: −295 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Cache
  2. Highest rating in a match: 2.29 · Cache
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 408 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
43% better than 21%
0.71 better than 36%
73.9 better than 17%
0.99 better than 38%
54% of 507 duels better than 67%
35% of 69 situations better than 41%
Anubis117
51% better than 52%
0.79 better than 77%
83.9 better than 69%
1.10 better than 74%
59% of 593 duels better than 87%
36% of 78 situations better than 44%
Dust 247
43% better than 22%
0.69 better than 26%
75.7 better than 23%
0.99 better than 36%
51% of 257 duels right on the average
47% of 32 situations better than 76%
Nuke43
44% better than 17%
0.71 better than 29%
76.6 better than 22%
0.98 better than 28%
51% of 232 duels better than 39%
38% of 26 situations better than 44%
Ancient40
50% better than 41%
0.70 better than 29%
80.4 better than 44%
0.96 better than 26%
50% of 163 duels better than 42%
48% of 25 situations better than 78%
Inferno25
52% better than 41%
0.67 better than 15%
77.9 better than 28%
0.97 better than 21%
42% of 138 duels better than 6%
80% of 10 situations better than 99%
Cache18
67% -
0.76 -
84.0 -
1.05-
61% of 83 duels -
13% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How archais_dato plays

Across 408 matches archais_dato averages K/R 0.73, ADR 78.5 and a rating of 1.02. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 44% headshots. The strongest map is Cache with a 67% win rate in 18 matches. In 159 of 408 matches the rating was 1.10 or higher (39%), in 166 it was below 0.90. In 309 matches with detailed stats: 48 4Ks and 4 aces. Best month by rating: July 2026 at 1.04. archais_dato loses the most ELO on Mirage (−295 ELO, win rate 43%). Things go best on Anubis (+159 ELO, win rate 51%). Got weaker: Win rate −3 pp, ELO −67. Unchanged in recent months: K/R at 0.72, Rating at 1.01, ADR at 78.4, Headshots at 45%. Last 30 days: 142 matches, win rate 49%, net ELO −93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.