aram_potok
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Strength60% of opening duels won and so well above the average (50%).
Clutch
Average55% of 1v1s won and so well above the average (38%).
Weapons and aim
Average1.10 K/D and so clearly above the average (1.00).
Impact
AverageExactly 3 kills in 4.8% of rounds and so clearly above the average (3.9%).
Utility and deaths
Average0.39 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.87. Last 3 months: 0.81 (at the start 0.76). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.18. Last 3 months: 1.12 (at the start 1.00). Well above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 91.7. Last 3 months: 86.4 (at the start 79.7). Clearly above the average (79.4).
Share of headshot kills
Best month: August 2026 with 49%. Last 3 months: 49% (at the start 47%). Just above the average (48%).
Matches won (win rate)
Best month: August 2026 with 50%. Last 3 months: 48% (at the start 33%). Just below the average (49%).
Best month: September 2026 with 1,973. Last 3 months: 1,973 (at the start 1,453).
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: August 2026 with 57%.
Patterns
From the last 61 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
aram_potok loses the most ELO on Mirage: −77 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Ancient
- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 1.89 · Ancient
Maps in detail
from the last 61 matchesCompared with players on the same level who have at least 15 matches on the map.
How aram_potok plays
Across 61 matches aram_potok averages K/R 0.79, ADR 84.1 and a rating of 1.08. Biggest strength: Opening duels won at 60%, better than 98% of level 9 players. Averages 16.9 kills per match with 48% headshots. The strongest map is Ancient with a 65% win rate in 17 matches. In 26 of 61 matches the rating was 1.10 or higher (43%), in 22 it was below 0.90. In 40 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: August 2026 at 1.18. aram_potok loses the most ELO on Mirage (−77 ELO, win rate 41%). Improved over the last three months: K/R +0.05, Rating +0.12, ADR +6.7, Headshots +2 pp, Win rate +15 pp, ELO +520.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.