aragua

VE
107 matches tracked 32 matches in 30 days
Last updated:

How does aragua play?

Rating 1.07 (from 62 matches) K/R 0.74 ADR 81.7 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93% on level 4
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 62 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 11% weak 0.75 to 0.89 19% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 4 average. More first kills per match than the level 4 average.
Multi-killsEntry
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

Compared with 760 players on level 4, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

aragua gets the first kill in 13 of 100 rounds. 3 percentage points above the level 4 average (10%).

Rounds with first kill 13%+3 pp better than 89%
Opening duels won 53%+4 pp better than 85%

Clutch

Weakness
Last one alive

aragua wins 11 of 100 1v2s. 11 percentage points below the level 4 average (22%).

Clutch 1v1 won 34%−5 pp better than 34%
Clutch 1v2 won 11%−11 pp better than 6%
Clutch kills per match 1.2−0.4 better than 19%

Weapons and aim

Average
Where do the kills come from?

1.00 kills per death. 0.04 above the level 4 average (0.96).

Headshot rate 43%0 pp on par
AWP share of kills 19%+8 pp better than 81%
K/D 1.00+0.04 better than 79%
Pistol kills per match 2.6
Knife kills 5 in 107 matches

Impact

Average
Damage and big rounds

aragua gets exactly 3 kills in 5.0 of 100 rounds. 1.4 percentage points above the level 4 average (3.6%).

2K rounds 13.6%+0.9 pp better than 81%
3K rounds 5.0%+1.4 pp better than 95%
MVPs per match 2.2+0.1 better than 71%
4Ks and aces 13x 4K, 0 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

43 of 100 nades by aragua deal damage or blind an enemy. 9 percentage points above the level 4 average (34%).

Utility hit rate 43%+9 pp better than 94%
Utility damage per round 6.0+2.2 better than 90%
Enemies flashed per round 0.18−0.06 better than 34%
Deaths per round 74%+1 pp better than 49%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.07, ADR +6.4
= Stayed the same
Headshots at 43%, Win rate at 52%
▼ Got worse
ELO −271

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months: 0.77 (at the start 0.70). 0.07 above the level 4 average (0.70).

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −26 ELO
21 matches · 57% win rate
On Dust 2 −20 ELO
32 matches · 56% win rate

aragua loses the most ELO on Mirage: −26 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Mirage
  2. Most kills in a match: 32 · Inferno
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
56% better than 75%
0.72 better than 65%
80.7 better than 72%
1.04 better than 80%
53% of 136 duels better than 74%
20% of 10 situations better than 12%
Mirage21
57% better than 79%
0.83 better than 96%
87.3 better than 93%
1.16-
55% of 78 duels better than 84%
38% of 8 situations on par
Inferno17
65% better than 88%
0.78 better than 87%
85.3 better than 86%
1.25-
52% of 69 duels better than 64%
29% of 7 situations better than 34%
Ancient15
40% better than 20%
0.72 better than 63%
80.2 better than 62%
1.03-
44% of 54 duels better than 27%
45% of 11 situations better than 73%
Cache10
50% -
0.74 -
81.5 -
1.18-
52% of 29 duels -
0% of 4 situations -
Anubis6
50% -
0.61 -
72.3 -
0.74-
40% of 15 duels -
-
Nuke6
17% -
0.61 -
68.5 -
0.72-
42% of 26 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aragua plays

Across 107 matches aragua averages K/R 0.74 and ADR 81.7; the rating across the 62 rated matches is 1.07. Biggest strength: 3K rounds at 5.0%, better than 95% of level 4 players. Averages 16.2 kills per match with 43% headshots. The strongest map is Inferno with a 65% win rate in 17 matches. In 30 of 62 matches the rating was 1.10 or higher (48%), in 25 it was below 0.90. In 62 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: August 2026 at 1.13. aragua loses the most ELO on Mirage (−26 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, −22 ELO. Improved over the last three months: K/R +0.07, ADR +6.4. Got weaker: ELO −271. Unchanged in recent months: Headshots at 43%, Win rate at 52%. Last 30 days: 32 matches, win rate 47%, net ELO −63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.