ar1sFLXR
Name history of ar1sFLXR
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ar1sFLXR play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (476 matches).
Compared with 1,153 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (12%).
Clutch
Average19% of 1v2s won and so slightly below the average (22%).
Weapons and aim
Average1.04 K/D and so slightly below the average (1.12).
Impact
WeaknessExactly 3 kills in 3.4% of rounds and so well below the average (4.6%).
Utility and deaths
Average0.61 enemies flashed per round and so well above the average (0.35).
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.74. Last 3 months: 0.71 (at the start 0.72). Clearly below the average (0.79).
Rating, 1.00 is an average match
Best month: October 2026 with 1.04.
Damage per round (ADR)
Best month: June 2026 with 76.7. Last 3 months: 74.5 (at the start 75.6). Well below the average (84.9).
Share of headshot kills
Best month: August 2026 with 50%. Last 3 months: 48% (at the start 39%). Clearly below the average (53%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 51% (at the start 54%). Slightly below the average (53%).
Best month: October 2026 with 3,934. Last 3 months: 3,649 (at the start 3,910).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 396 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ar1sFLXR loses the most ELO on Nuke: −227 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Mirage
- Highest rating in a match: 2.12 · Nuke
- Most kills in a match: 40 · Dust 2
Maps in detail
from the last 396 matchesCompared with players on the same level who have at least 15 matches on the map.
How ar1sFLXR plays
Across 749 matches ar1sFLXR averages K/R 0.71 and ADR 74.9; the rating across the 396 rated matches is 1.00. Most room to improve: Damage per round (ADR) at 74.9, better than only 3% of level 10 · 3,500+ ELO players. Averages 15.5 kills per match with 45% headshots. The strongest map is Inferno with a 59% win rate in 17 matches. In 140 of 396 matches the rating was 1.10 or higher (35%), in 166 it was below 0.90. In 476 matches with detailed stats: 63 4Ks and 4 aces. Best month by rating: October 2026 at 1.04. ar1sFLXR loses the most ELO on Nuke (−227 ELO, win rate 43%). Things go best on Mirage (+310 ELO, win rate 53%). Match no. 3 of the day goes best: 57% win rate, +280 ELO. Improved over the last three months: Headshots +9 pp. Got weaker: Win rate −3 pp, ELO −261. Unchanged in recent months: K/R at 0.71, ADR at 74.5. Last 30 days: 170 matches, win rate 52%, net ELO −123.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.