ap7777

Thailand
On FACEIT since 2022 89 matches tracked 11 matches in 30 days
Last updated:

How does ap7777 play?

Rating 0.95 (from 40 matches) K/R 0.81 ADR 87.8 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 40 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 59%+8 pp · Ø 51% better than 96%

Clutch

Weakness
Last one alive

25% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 25%−14 pp · Ø 39% better than 4%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.02).

Headshot rate 51%+1 pp · Ø 50% better than 60%
AWP share of kills 18%+8 pp · Ø 10% better than 82%
K/D 1.14+0.12 · Ø 1.02 better than 88%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.0%).

2K rounds 12.2%−1.0 pp · Ø 13.2% better than 22%
3K rounds 3.0%−1.0 pp · Ø 4.0% better than 10%
MVPs per match 2.7+0.4 · Ø 2.3 better than 89%
4Ks and aces 6x 4K, 2 aces in 27 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 26%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 66%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.10, Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.13, ADR −11.6, Win rate −15 pp

Aug to Oct 2026 compared with Feb to Jul 2026.

Kills per round (K/R)

0.70
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.94. Last 3 months: 0.72 (at the start 0.85). Just below the average (0.73).

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −53 ELO
24 matches · 38% win rate

ap7777 loses the most ELO on Dust 2: −53 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Dust 2
  2. Longest win streak: 4 wins in a row · Mirage
  3. Most kills in a match: 41 · Inferno

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
63% better than 88%
0.88 better than 95%
94.1 better than 95%
0.95-
54% of 67 duels better than 68%
0% of 4 situations better than 1%
Dust 224
38% better than 10%
0.78 better than 74%
85.9 better than 77%
1.04-
54% of 63 duels better than 68%
0% of 4 situations better than 1%
Ancient9
33% -
0.60 -
73.4 -
0.71-
59% of 32 duels -
0% of 2 situations -
Nuke8
38% -
0.77 -
80.7 -
0.89-
52% of 27 duels -
50% of 2 situations -
Anubis7
57% -
0.94 -
99.5 -
1.26-
79% of 14 duels -
0% of 1 situations -
Inferno5
60% -
0.82 -
81.7 -
1.03-
62% of 13 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ap7777 plays

Across 89 matches ap7777 averages K/R 0.81 and ADR 87.8; the rating across the 40 rated matches is 0.95. Biggest strength: Opening duels won at 59%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 25%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 18.2 kills per match with 51% headshots. The strongest map is Mirage with a 63% win rate in 35 matches. In 13 of 40 matches the rating was 1.10 or higher (33%), in 18 it was below 0.90. In 27 matches with detailed stats: 6 4Ks and 2 aces. Best month by rating: August 2026 at 1.13. ap7777 loses the most ELO on Dust 2 (−53 ELO, win rate 38%). Things go best on Mirage (+110 ELO, win rate 63%). Match no. 2 of the day goes best: 54% win rate, +103 ELO. Improved over the last three months: Rating +0.10, Headshots +3 pp. Got weaker: K/R −0.13, ADR −11.6, Win rate −15 pp. Last 30 days: 11 matches, win rate 36%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.