anur

France
On FACEIT since 2020 107 matches tracked 58 matches in 30 days
ELO ▼ 33
2,164
30-day peak: 2,197
Rank EU
#150,130
France #2,808 in France
Last updated:

How does anur play?

Rating 1.04 K/R 0.74 ADR 76.9 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 107 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 85%
AWP share of kills 20%+8 pp · Ø 12% better than 85%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 3.0
Zeus kills1 in 107 matches
Knife kills 2 in 107 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 14x 4K, 4 aces in 97 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (4.2).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 5%
Enemies flashed per round 0.13−0.16 · Ø 0.29 better than 10%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether anur is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 97 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.76
JulAugSepOct

Best month: September 2026 with 0.80.

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
35 matches · 54% win rate
From match 5 of the day ±0 ELO
38 matches · 37% win rate
Between 0:00 and 6:00 −42 ELO, win rate 39%

anur loses the most ELO on Dust 2: −30 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Dust 2
  2. Highest rating in a match: 1.84 · Mirage
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
55% better than 66%
0.73 better than 46%
74.7 better than 21%
1.02 better than 48%
53% of 217 duels better than 61%
21% of 29 situations better than 11%
Dust 235
54% better than 59%
0.76 better than 62%
76.8 better than 28%
1.07 better than 64%
58% of 134 duels better than 83%
50% of 26 situations better than 81%
Nuke8
13% -
0.72 -
75.1 -
0.92-
63% of 38 duels -
100% of 1 situations -
Ancient7
43% -
0.62 -
73.3 -
0.81-
24% of 29 duels -
67% of 3 situations -
Anubis7
43% -
0.82 -
85.4 -
1.09-
46% of 37 duels -
38% of 8 situations -
Cache3
0% -
0.78 -
80.3 -
1.14-
42% of 12 duels -
50% of 4 situations -
Inferno3
0% -
0.93 -
98.1 -
1.34-
56% of 9 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How anur plays

Across 107 matches anur averages K/R 0.74, ADR 76.9 and a rating of 1.04. Biggest strength: Headshot rate at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 56% headshots. The strongest map is Mirage with a 55% win rate in 44 matches. In 45 of 107 matches the rating was 1.10 or higher (42%), in 41 it was below 0.90. In 97 matches with detailed stats: 14 4Ks and 4 aces. Best month by rating: September 2026 at 1.11. anur loses the most ELO on Dust 2 (−30 ELO, win rate 54%). Last 30 days: 58 matches, win rate 45%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.