animepsix677

Ukraine
On FACEIT since 2026 330 matches tracked 80 matches in 30 days
Last updated:

How does animepsix677 play?

Rating 1.07 (from 318 matches) K/R 0.78 ADR 83.6 from 330 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 318 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (229 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 89%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.00).

Headshot rate 46%−3 pp · Ø 49% better than 35%
AWP share of kills 4%−6 pp · Ø 10% better than 24%
K/D 1.07+0.07 · Ø 1.00 better than 74%
Pistol kills per match 2.5
Knife kills 11 in 330 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.2%).

2K rounds 14.6%+1.4 pp · Ø 13.2% better than 84%
3K rounds 4.8%+0.9 pp · Ø 3.9% better than 83%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 51x 4K, 3 aces in 229 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 5.4+1.1 · Ø 4.3 better than 80%
Enemies flashed per round 0.30+0.02 · Ø 0.28 better than 59%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +4 pp, ELO +642
= Stayed the same
K/R at 0.78, Rating at 1.08, ADR at 84.5, Headshots at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.78 (at the start 0.77). Clearly above the average (0.73).

Patterns

From the last 330 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −124 ELO
61 matches · 49% win rate
In match 1 of the day −123 ELO
54 matches · 44% win rate
Between 12:00 and 18:00 −46 ELO, win rate 46%
On Thursdays −63 ELO, win rate 43%

animepsix677 loses the most ELO on Dust 2: −124 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Inferno
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 2.52 · Dust 2

Maps in detail

from the last 330 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
54% better than 63%
0.80 better than 83%
84.7 better than 75%
1.09 better than 77%
55% of 425 duels better than 76%
44% of 54 situations better than 68%
Dust 261
49% better than 43%
0.77 better than 73%
85.1 better than 78%
1.07 better than 72%
46% of 278 duels better than 26%
30% of 20 situations better than 31%
Anubis55
51% better than 47%
0.78 better than 73%
83.7 better than 66%
1.10 better than 76%
51% of 214 duels right on the average
49% of 39 situations better than 76%
Ancient54
56% better than 67%
0.77 better than 69%
84.9 better than 74%
1.07 better than 73%
50% of 248 duels better than 45%
54% of 28 situations better than 84%
Inferno20
40% better than 12%
0.76 better than 62%
81.4 better than 54%
1.07 better than 59%
48% of 84 duels better than 29%
58% of 12 situations better than 88%
Nuke15
40% better than 10%
0.67 better than 11%
70.5 better than 5%
0.91-
59% of 44 duels better than 81%
50% of 10 situations better than 76%
Cache4
25% -
0.74 -
79.0 -
0.93-
35% of 17 duels -
50% of 2 situations -
Overpass3
33% -
0.57 -
65.1 -
0.75-
57% of 14 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How animepsix677 plays

Across 330 matches animepsix677 averages K/R 0.78 and ADR 83.6; the rating across the 318 rated matches is 1.07. Biggest strength: Clutch 1v1 won at 47%, better than 89% of level 9 players. Averages 16.9 kills per match with 46% headshots. The strongest map is Ancient with a 56% win rate in 54 matches. In 141 of 318 matches the rating was 1.10 or higher (44%), in 112 it was below 0.90. In 229 matches with detailed stats: 51 4Ks and 3 aces. Best month by rating: July 2026 at 1.10. animepsix677 loses the most ELO on Dust 2 (−124 ELO, win rate 49%). Things go best on Mirage (+80 ELO, win rate 54%). Improved over the last three months: Win rate +4 pp, ELO +642. Unchanged in recent months: K/R at 0.78, Rating at 1.08, ADR at 84.5, Headshots at 46%. Last 30 days: 80 matches, win rate 49%, net ELO +82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.