animecat-_-
Name history of animecat-_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does animecat-_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (315 matches).
Compared with 7,147 players in this group, each player over up to their last 100 matches.
Opening
Strength62% of opening duels won and so well above the average (52%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.26 K/D and so well above the average (1.06).
Impact
StrengthExactly 3 kills in 6.3% of rounds and so well above the average (4.2%).
Utility and deaths
Average0.43 enemies flashed per round and so well above the average (0.32).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.95. Last 3 months: 0.89 (at the start 0.79). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.33. Last 3 months: 1.24 (at the start 1.10). Well above the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 98.7. Last 3 months: 93.4 (at the start 84.8). Well above the average (81.1).
Share of headshot kills
Best month: July 2026 with 58%. Last 3 months: 54% (at the start 58%). Slightly above the average (52%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 54% (at the start 56%). Just above the average (53%).
Best month: August 2026 with 3,624. Last 3 months: 3,080 (at the start 3,559).
Rounds with first kill
Best month: October 2026 with 16%.
1v1 clutches won
Best month: September 2026 with 37%.
Patterns
From the last 379 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
animecat-_- loses the most ELO in match 1 of the day: −261 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.57 · Nuke
- Most kills in a match: 46 · Mirage
- Longest win streak: 9 wins in a row · Nuke
Maps in detail
from the last 379 matchesCompared with players on the same level who have at least 15 matches on the map.
How animecat-_- plays
Across 379 matches animecat-_- averages K/R 0.88, ADR 92.6 and a rating of 1.23. Biggest strength: Opening duels won at 62%, better than 96% of level 10 · 3,000-3,499 ELO players. Averages 19.3 kills per match with 54% headshots. The strongest map is Vertigo with a 62% win rate in 13 matches. In 236 of 379 matches the rating was 1.10 or higher (62%), in 80 it was below 0.90. In 315 matches with detailed stats: 88 4Ks and 12 aces. Best month by rating: October 2026 at 1.33. animecat-_- loses the most ELO in match 1 of the day (−261 ELO, win rate 48%). Things go best in match 2 of the day (+191 ELO, win rate 59%). Match no. 3 of the day goes best: 67% win rate, −118 ELO. Improved over the last three months: K/R +0.10, Rating +0.14, ADR +8.6. Got weaker: Headshots −4 pp, ELO −479. Unchanged in recent months: Win rate at 54%. Last 30 days: 101 matches, win rate 51%, net ELO −261.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.