anh3d0n1a

Russia
On FACEIT since 2025 110 matches tracked 20 matches in 30 days
ELO ▲ 42
2,128
30-day peak: 2,128
Rank EU
#167,834
Russia #47,246 in Russia
Last updated:

How does anh3d0n1a play?

Rating 1.15 K/R 0.81 ADR 87.1 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 110 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 24% good 1.10 to 1.29 23% normal 0.90 to 1.09 14% weak 0.75 to 0.89 18% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 50%−1 pp · Ø 51% better than 39%

Clutch

Strength
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 94%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.20+0.18 · Ø 1.02 better than 92%
Pistol kills per match 3.0
Knife kills 1 in 110 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 48%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 86%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 16x 4K, 2 aces in 79 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.58 enemies flashed per round and so well above the average (0.29).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 7.5+3.3 · Ø 4.2 better than 97%
Enemies flashed per round 0.58+0.29 · Ø 0.29 better than 97%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.05, Headshots +2 pp, Win rate +9 pp, ELO +190
= Stayed the same
K/R at 0.81, ADR at 87.4
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months unchanged at 0.81. Clearly above the average (0.74).

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −15 ELO
29 matches · 62% win rate
In match 1 of the day +28 ELO
26 matches · 35% win rate

anh3d0n1a loses the most ELO on Dust 2: −15 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.76 · Dust 2

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
61% better than 84%
0.80 better than 77%
86.4 better than 78%
1.13 better than 81%
50% of 163 duels better than 45%
35% of 26 situations better than 41%
Dust 229
62% better than 84%
0.84 better than 88%
91.2 better than 90%
1.21 better than 92%
53% of 122 duels better than 61%
20% of 15 situations better than 9%
Ancient15
40% better than 14%
0.80 better than 73%
83.9 better than 62%
1.14 better than 81%
57% of 56 duels better than 79%
64% of 11 situations better than 94%
Anubis14
64% -
0.74 -
82.2 -
1.04-
51% of 67 duels -
40% of 15 situations -
Nuke11
73% -
0.93 -
96.9 -
1.30-
56% of 34 duels -
67% of 6 situations -
Inferno8
50% -
0.75 -
78.7 -
1.04-
55% of 33 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How anh3d0n1a plays

Across 110 matches anh3d0n1a averages K/R 0.81, ADR 87.1 and a rating of 1.15. Biggest strength: Utility damage per round at 7.5, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 18.3 kills per match with 49% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 60 of 110 matches the rating was 1.10 or higher (55%), in 35 it was below 0.90. In 79 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: September 2026 at 1.18. anh3d0n1a loses the most ELO on Dust 2 (−15 ELO, win rate 62%). Things go best on Mirage (+16 ELO, win rate 61%). From match no. 5 of the day on, things go best: 78% win rate. Improved over the last three months: Rating +0.05, Headshots +2 pp, Win rate +9 pp, ELO +190. Unchanged in recent months: K/R at 0.81, ADR at 87.4. Last 30 days: 20 matches, win rate 65%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.