andrus2k

Ukraine
On FACEIT since 2017 159 matches tracked 95 matches in 30 days
Last updated:

How does andrus2k play?

Rating 1.20 K/R 0.84 ADR 87.3 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 159 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 16% weak 0.75 to 0.89 16% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 58%+6 pp · Ø 52% better than 88%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 47%+7 pp · Ø 40% better than 87%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (51%).

Headshot rate 42%−9 pp · Ø 51% better than 7%
AWP share of kills 29%+17 pp · Ø 12% better than 94%
K/D 1.25+0.20 · Ø 1.05 better than 91%
Pistol kills per match 3.2
Knife kills 8 in 159 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.2%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 76%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 84%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 40x 4K, 2 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 36%+2 pp · Ø 34% better than 64%
Utility damage per round 4.3+0.3 · Ø 4.0 better than 61%
Enemies flashed per round 0.33+0.02 · Ø 0.31 better than 58%
Deaths per round 67%−4 pp · Ø 71% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.84, Rating at 1.20, ADR at 87.8
▼ Got worse
Headshots −5 pp, Win rate −9 pp, ELO −229

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: September 2026 with 0.90. Last 3 months unchanged at 0.84. Clearly above the average (0.74).

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −187 ELO
60 matches · 37% win rate
On Dust 2 −115 ELO
50 matches · 52% win rate
Between 18:00 and 24:00 −181 ELO, win rate 38%

andrus2k loses the most ELO from match 5 of the day: −187 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 51 · Dust 2
  3. Highest rating in a match: 2.60 · Dust 2

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
52% better than 43%
0.88 better than 92%
91.2 better than 87%
1.27 better than 94%
64% of 239 duels better than 95%
44% of 45 situations better than 66%
Mirage48
50% better than 35%
0.84 better than 84%
87.2 better than 75%
1.19 better than 86%
53% of 151 duels better than 55%
51% of 41 situations better than 86%
Anubis24
46% better than 23%
0.78 better than 64%
82.0 better than 51%
1.11 better than 68%
56% of 108 duels better than 70%
38% of 13 situations right on the average
Ancient14
50% -
0.72 -
78.3 -
0.99-
58% of 45 duels -
31% of 13 situations -
Inferno10
50% -
0.92 -
90.9 -
1.43-
47% of 34 duels -
70% of 10 situations -
Nuke9
67% -
0.87 -
93.9 -
1.25-
47% of 45 duels -
71% of 7 situations -
Cache4
75% -
0.76 -
79.6 -
1.05-
47% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How andrus2k plays

Across 159 matches andrus2k averages K/R 0.84, ADR 87.3 and a rating of 1.20. Biggest strength: K/D at 1.25, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 42%, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 18.0 kills per match with 42% headshots. The strongest map is Dust 2 with a 52% win rate in 50 matches. In 88 of 159 matches the rating was 1.10 or higher (55%), in 45 it was below 0.90. In 127 matches with detailed stats: 40 4Ks and 2 aces. Best month by rating: September 2026 at 1.31. andrus2k loses the most ELO from match 5 of the day (−187 ELO, win rate 37%). Things go best in match 1 of the day (+57 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +57 ELO. Got weaker: Headshots −5 pp, Win rate −9 pp, ELO −229. Unchanged in recent months: K/R at 0.84, Rating at 1.20, ADR at 87.8. Last 30 days: 95 matches, win rate 47%, net ELO −98.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.