ancy-

Turkey
On FACEIT since 2020 346 matches tracked 202 matches in 30 days
ELO ▲ 114
3,043
30-day peak: 3,331
Rank EU ▼ 5,157 places
#6,572
TR #146 in TR
30 days · prev. #1,415 · best #1,415
Last updated:

How does ancy- play?

Rating 1.02 K/R 0.75 ADR 77.6 from 346 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 346 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 22%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so right on the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 16%−5 pp · Ø 21% better than 15%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.05).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.01−0.04 · Ø 1.05 better than 24%
Pistol kills per match 2.8
Knife kills 10 in 346 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 14.4%+0.8 pp · Ø 13.6% better than 63%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 28%
MVPs per match 2.2−0.2 · Ø 2.4 better than 24%
4Ks and aces 70x 4K, 7 aces in 346 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.4 utility damage per round and so well below the average (3.9).

Utility hit rate 28%−6 pp · Ø 34% better than 12%
Utility damage per round 1.4−2.5 · Ø 3.9 better than 1%
Enemies flashed per round 0.21−0.11 · Ø 0.32 better than 17%
Deaths per round 75%+4 pp · Ø 71% better than 5%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether ancy- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 346 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Best month: September 2026 with 0.77.

Patterns

From the last 346 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −89 ELO
25 matches · 44% win rate
In match 4 of the day +59 ELO
39 matches · 44% win rate
On Tuesdays +82 ELO, win rate 40%

ancy- loses the most ELO on Inferno: −89 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Cache
  2. Most kills in a match: 39 · Dust 2
  3. Highest rating in a match: 2.32 · Anubis

Maps in detail

from the last 346 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage122
44% better than 11%
0.75 better than 44%
77.0 better than 23%
1.00 better than 27%
53% of 528 duels right on the average
40% of 60 situations better than 54%
Dust 2101
56% better than 54%
0.76 right on the average
78.8 better than 33%
1.04 better than 38%
51% of 465 duels better than 41%
33% of 46 situations better than 33%
Anubis72
49% better than 28%
0.76 better than 53%
78.2 better than 30%
1.04 better than 42%
50% of 375 duels better than 35%
48% of 42 situations better than 71%
Inferno25
44% better than 8%
0.78 right on the average
76.2 better than 15%
1.08 better than 39%
50% of 98 duels better than 21%
47% of 19 situations better than 65%
Cache20
60% better than 55%
0.72 better than 21%
74.6 better than 10%
0.98 better than 12%
54% of 98 duels better than 44%
33% of 6 situations better than 34%
Ancient3
67% -
0.80 -
82.5 -
1.12-
78% of 9 duels -
0% of 2 situations -
Nuke3
33% -
0.69 -
71.3 -
0.93-
42% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How ancy- plays

Across 346 matches ancy- averages K/R 0.75, ADR 77.6 and a rating of 1.02. Most room to improve: Utility damage per round at 1.4, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 16.6 kills per match with 57% headshots. The strongest map is Cache with a 60% win rate in 20 matches. In 132 of 346 matches the rating was 1.10 or higher (38%), in 130 it was below 0.90. In 346 matches with detailed stats: 70 4Ks and 7 aces. Best month by rating: September 2026 at 1.04. ancy- loses the most ELO on Inferno (−89 ELO, win rate 44%). Things go best on Dust 2 (+590 ELO, win rate 56%). Match no. 3 of the day goes best: 58% win rate, +96 ELO. Last 30 days: 202 matches, win rate 51%, net ELO +559.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.