an0nsy

Russia
On FACEIT since 2018 253 matches tracked 105 matches in 30 days
ELO ▲ 102
3,008
30-day peak: 2,919
Rank EU ▲ 2,502 places
#7,456 #2,120 in RU
30 days · before #9,958 · best #7,384
Last updated:

How does an0nsy play?

Rating 1.27 (from 121 matches) K/R 0.88 ADR 93.7 from 253 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98% on level 10
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with at least a normal rating (0.90 and up). 79%
Rating spread from 121 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 34% good 1.10 to 1.29 14% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 11%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More damage per round than the level 10 average. Higher headshot rate than the level 10 average.
Multi-killsDamageHeadshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (208 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 62%+11 pp better than 99%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 1.5−0.1 better than 40%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 58%+7 pp better than 88%
AWP share of kills 2%−9 pp better than 12%
K/D 1.22+0.19 better than 92%
Pistol kills per match 2.1
Knife kills 3 in 253 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.6%+3.3 pp better than 97%
Rounds with 3K 6.0%+1.9 pp better than 96%
MVPs per match 2.8+0.5 better than 89%
4Ks and aces 69x 4K, 8 aces in 208 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 46%
Utility damage per round 4.4+0.3 better than 61%
Enemies flashed per round 0.28−0.02 better than 47%
Rounds with a death 72%+1 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.13, ADR +13.5
= Stayed the same
Headshots at 58%
▼ Got worse
Win rate −10 pp, ELO −100

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: September 2026 with 0.94. Last 3 months: 0.90 (at the start 0.77).

Patterns

From the last 253 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −81 ELO
55 matches · 44% wins
On Ancient −76 ELO
33 matches · 52% wins
On Mondays −104 ELO, win rate 39%

an0nsy loses the most ELO in match 2 of the day: −81 ELO, 44% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Anubis
  2. Highest rating in a match: 2.44 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 253 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage111
52% level
0.91 better than 97%
97.8 better than 98%
1.27 better than 97%
59% of 452 duels better than 88%
35% of 66 situations better than 40%
Dust 256
66% better than 91%
0.86 better than 91%
90.7 better than 88%
1.23 better than 92%
64% of 251 duels better than 95%
42% of 33 situations better than 61%
Ancient33
52% better than 47%
0.92 better than 98%
95.5 better than 96%
1.32 better than 98%
68% of 130 duels better than 99%
41% of 32 situations better than 63%
Cache23
52% -
0.75 -
81.7 -
1.16-
52% of 77 duels -
43% of 14 situations -
Anubis17
29% better than 3%
0.94 better than 98%
98.1 better than 98%
1.43-
67% of 61 duels better than 99%
33% of 12 situations better than 40%
Nuke9
67% -
0.71 -
74.5 -
0.86-
44% of 16 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How an0nsy plays

Across 253 matches an0nsy averages K/R 0.88 and ADR 93.7; the rating across the 121 rated matches is 1.27. Biggest strength: Opening duels won at 62%. That is better than 99% of players on level 10. On average 19.2 kills per match, 58% of them headshots. The strongest map is Dust 2 with a 66% win rate in 56 matches. In 72 of 121 matches the rating was 1.10 or higher (60%), in 26 it was below 0.90. In 208 matches with detailed stats: 69 4Ks and 8 aces. Best month by rating: September 2026 at 1.29. an0nsy loses the most ELO in match 2 of the day (−81 ELO, win rate 44%). Things go best on Cache (+104 ELO, win rate 52%). Improved over the last three months: K/R +0.13, ADR +13.5. Got weaker: Win rate −10 pp, ELO −100. Unchanged in recent months: Headshots at 58%. Last 30 days: 105 matches, win rate 52%, ELO balance −40.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.