amosuatikama

Costa Rica
On FACEIT since 2019 109 matches tracked 68 matches in 30 days
ELO ▲ 191
2,163
30-day peak: 2,251
Rank EU
#151,436
Costa Rica #46 in Costa Rica
Last updated:

How does amosuatikama play?

Rating 1.02 K/R 0.72 ADR 77.4 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 109 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 48%−3 pp · Ø 51% better than 23%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.04+0.02 · Ø 1.02 better than 55%
Pistol kills per match 2.6
Knife kills 2 in 109 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 56%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 17%
MVPs per match 2.0−0.3 · Ø 2.3 better than 18%
4Ks and aces 21x 4K, 2 aces in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 29%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 51%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether amosuatikama is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 107 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.75
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.75.

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −26 ELO
20 matches · 45% win rate
Between 6:00 and 12:00 +65 ELO, win rate 44%
On Mondays +23 ELO, win rate 36%

amosuatikama loses the most ELO in match 2 of the day: −26 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.90 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
50% better than 45%
0.76 better than 61%
81.4 better than 55%
1.09 better than 71%
50% of 153 duels better than 45%
38% of 29 situations right on the average
Dust 234
56% better than 69%
0.68 better than 22%
72.9 better than 14%
0.97 better than 29%
50% of 141 duels better than 43%
38% of 26 situations right on the average
Anubis15
40% better than 16%
0.74 right on the average
78.4 better than 40%
1.08 better than 70%
52% of 60 duels better than 57%
33% of 12 situations better than 35%
Ancient14
57% -
0.70 -
78.1 -
0.97-
42% of 53 duels -
50% of 6 situations -
Inferno3
67% -
0.65 -
77.1 -
0.98-
50% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How amosuatikama plays

Across 109 matches amosuatikama averages K/R 0.72, ADR 77.4 and a rating of 1.02. Biggest strength: Deaths per round at just 69% (lower is better), better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.2%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 46% headshots. The strongest map is Ancient with a 57% win rate in 14 matches. In 41 of 109 matches the rating was 1.10 or higher (38%), in 44 it was below 0.90. In 107 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: October 2026 at 1.09. amosuatikama loses the most ELO in match 2 of the day (−26 ELO, win rate 45%). Things go best in match 1 of the day (+166 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +166 ELO. Last 30 days: 68 matches, win rate 51%, net ELO +37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.