MC_TRAXEP228

Ukraine
On FACEIT since 2020 153 matches tracked 38 matches in 30 days
Last updated:

How does MC_TRAXEP228 play?

Rating 1.01 (from 103 matches) K/R 0.70 ADR 77.0 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 103 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 21% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

Level 9

Compared with 1,707 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 52%+2 pp · Ø 50% better than 63%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 93%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (48%).

Headshot rate 44%−4 pp · Ø 48% better than 27%
AWP share of kills 13%+3 pp · Ø 10% better than 67%
K/D 1.00−0.01 · Ø 1.01 better than 46%
Pistol kills per match 3.4
Knife kills 4 in 153 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.8%+0.6 pp · Ø 13.2% better than 65%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 39%
MVPs per match 2.1−0.2 · Ø 2.3 better than 31%
4Ks and aces 14x 4K, 1 ace in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 58%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 44%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.06, Rating +0.08, ADR +5.2, Win rate +11 pp, ELO +419
= Stayed the same
Headshots at 45%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOctNov

Best month: October 2026 with 0.79. Last 3 months: 0.74 (at the start 0.68). Just above the average (0.73).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −43 ELO
53 matches · 34% win rate
In match 4 of the day −23 ELO
20 matches · 20% win rate
On Sundays +23 ELO, win rate 38%

MC_TRAXEP228 loses the most ELO in match 1 of the day: −43 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Inferno
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.00 · Mirage
  4. Most kills in a match: 28 · Mirage
  5. Recorded match no. 100 · Dust 2

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
48% better than 41%
0.72 better than 44%
78.0 better than 38%
1.05 better than 63%
57% of 150 duels better than 82%
35% of 20 situations better than 42%
Dust 244
43% better than 23%
0.68 better than 25%
74.4 better than 20%
0.99 better than 40%
54% of 95 duels better than 69%
28% of 18 situations better than 22%
Ancient17
35% better than 8%
0.72 better than 43%
81.0 better than 52%
1.06-
46% of 35 duels better than 24%
46% of 13 situations better than 72%
Anubis13
69% -
0.69 -
71.4 -
0.99-
45% of 47 duels -
46% of 13 situations -
Inferno11
45% -
0.71 -
79.4 -
0.91-
52% of 23 duels -
25% of 4 situations -
Cache5
80% -
0.71 -
81.8 -
0.98-
67% of 12 duels -
-
Nuke5
20% -
0.62 -
75.9 -
0.87-
44% of 18 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MC_TRAXEP228 plays

Across 153 matches MC_TRAXEP228 averages K/R 0.70 and ADR 77.0; the rating across the 103 rated matches is 1.01. Biggest strength: Deaths per round at just 70% (lower is better), better than 75% of level 9 players. Averages 15.5 kills per match with 44% headshots. The strongest map is Anubis with a 69% win rate in 13 matches. In 35 of 103 matches the rating was 1.10 or higher (34%), in 42 it was below 0.90. In 82 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: October 2026 at 1.13. MC_TRAXEP228 loses the most ELO in match 1 of the day (−43 ELO, win rate 34%). Things go best in match 3 of the day (+53 ELO, win rate 62%). Match no. 2 of the day goes best: 67% win rate, +45 ELO. Improved over the last three months: K/R +0.06, Rating +0.08, ADR +5.2, Win rate +11 pp, ELO +419. Unchanged in recent months: Headshots at 45%. Last 30 days: 38 matches, win rate 61%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.