altyem

Russia
On FACEIT since 2020 59 matches tracked 57 matches in 30 days
ELO ▲ 28
2,201
30-day peak: 2,225
Rank EU
#134,938
Russia #38,394 in Russia
Last updated:

How does altyem play?

Rating 0.97 K/R 0.68 ADR 75.1 from 59 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 59 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 7% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 20% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 2.4
Knife kills 1 in 59 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.3%).

2K rounds 12.0%−1.3 pp · Ø 13.3% better than 17%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 6x 4K, 1 ace in 57 matches

Utility and deaths

Average
Nades, flashes and deaths

1.0 utility damage per round and so well below the average (4.2).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 1.0−3.2 · Ø 4.2 better than 1%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 35%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Patterns

From the last 59 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Dust 2
  2. Most kills in a match: 30 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 59 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
57% better than 69%
0.69 better than 26%
76.2 better than 26%
1.00 better than 39%
57% of 99 duels better than 80%
47% of 17 situations better than 76%
Mirage20
40% better than 13%
0.61 better than 5%
68.8 better than 5%
0.84 better than 3%
51% of 78 duels right on the average
40% of 10 situations better than 55%
Ancient5
60% -
0.80 -
86.0 -
1.15-
80% of 20 duels -
33% of 3 situations -
Anubis4
75% -
0.67 -
73.5 -
1.00-
67% of 18 duels -
0% of 2 situations -
Cache3
100% -
0.88 -
85.4 -
1.22-
58% of 12 duels -
-
Nuke3
33% -
0.59 -
71.3 -
0.75-
31% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How altyem plays

Across 59 matches altyem averages K/R 0.68, ADR 75.1 and a rating of 0.97. Biggest strength: Opening duels won at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.0, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 49% headshots. The strongest map is Dust 2 with a 57% win rate in 23 matches. In 18 of 59 matches the rating was 1.10 or higher (31%), in 25 it was below 0.90. In 57 matches with detailed stats: 6 4Ks and 1 ace. Things go best on Dust 2 (+25 ELO, win rate 57%). From match no. 5 of the day on, things go best: 67% win rate, +25 ELO. Last 30 days: 57 matches, win rate 56%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.