alpa6ut

Turkey
On FACEIT since 2019 210 matches tracked 18 matches in 30 days
Last updated:

How does alpa6ut play?

Rating 1.01 K/R 0.72 ADR 77.1 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 210 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 22% good 1.10 to 1.29 13% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−1 pp · Ø 49% better than 30%

Clutch

Average
Last one alive

36% of 1v1s won and so just below the average (38%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 38%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (48%).

Headshot rate 57%+9 pp · Ø 48% better than 95%
AWP share of kills 16%+5 pp · Ø 11% better than 77%
K/D 1.01+0.04 · Ø 0.97 better than 55%
Pistol kills per match 3.9
Zeus kills1 in 210 matches
Knife kills 5 in 210 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so slightly below the average (3.8%).

2K rounds 13.7%+0.9 pp · Ø 12.8% better than 66%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 32%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 22x 4K, 4 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.27).

Utility hit rate 37%+1 pp · Ø 36% better than 62%
Utility damage per round 4.7+0.6 · Ø 4.1 better than 66%
Enemies flashed per round 0.48+0.21 · Ø 0.27 better than 92%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +519
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.13, ADR −13.0, Headshots −10 pp, Win rate −7 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.71 (at the start 0.81). Right on the average (0.71).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −111 ELO
82 matches · 50% win rate
On Mirage −61 ELO
46 matches · 57% win rate
Between 0:00 and 6:00 −44 ELO, win rate 48%
On Sundays −57 ELO, win rate 47%

alpa6ut loses the most ELO on Dust 2: −111 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Most kills in a match: 39 · Mirage
  3. Highest rating in a match: 1.86 · Dust 2

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 282
50% right on the average
0.74 better than 58%
78.6 better than 44%
1.03 better than 58%
49% of 382 duels better than 41%
41% of 64 situations better than 60%
Mirage46
57% better than 72%
0.71 better than 42%
75.9 better than 30%
0.99 better than 43%
53% of 215 duels better than 67%
32% of 31 situations better than 33%
Anubis37
49% better than 45%
0.73 better than 55%
77.7 better than 40%
1.02 better than 57%
47% of 173 duels better than 31%
36% of 25 situations better than 41%
Inferno33
67% better than 90%
0.69 better than 40%
75.3 better than 32%
1.00 right on the average
49% of 172 duels better than 38%
40% of 15 situations better than 56%
Cache8
50% -
0.71 -
77.3 -
1.00-
36% of 42 duels -
25% of 4 situations -
Ancient4
25% -
0.70 -
65.4 -
1.00-
27% of 11 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How alpa6ut plays

Across 210 matches alpa6ut averages K/R 0.72, ADR 77.1 and a rating of 1.01. Biggest strength: Headshot rate at 57%, better than 95% of level 8 players. Averages 16.0 kills per match with 57% headshots. The strongest map is Inferno with a 67% win rate in 33 matches. In 76 of 210 matches the rating was 1.10 or higher (36%), in 86 it was below 0.90. In 159 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: July 2026 at 1.13. alpa6ut loses the most ELO on Dust 2 (−111 ELO, win rate 50%). Things go best on Inferno (+57 ELO, win rate 67%). From match no. 5 of the day on, things go best: 59% win rate, −52 ELO. Improved over the last three months: ELO +519. Got weaker: K/R −0.10, Rating −0.13, ADR −13.0, Headshots −10 pp, Win rate −7 pp. Last 30 days: 18 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.