alme1da

Germany
On FACEIT since 2016 106 matches tracked 67 matches in 30 days
ELO ▲ 100
2,253
30-day peak: 2,298
Rank EU
#115,248
Germany #3,040 in Germany
Last updated:

How does alme1da play?

Rating 1.06 K/R 0.76 ADR 81.9 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 106 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 25% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (50%).

Headshot rate 55%+5 pp · Ø 50% better than 79%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.07+0.04 · Ø 1.03 better than 59%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 60%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 22x 4K, 1 ace in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 2.3−1.9 · Ø 4.2 better than 7%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 29%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether alme1da is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 106 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOct

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −121 ELO
27 matches · 41% win rate
On Dust 2 −120 ELO
35 matches · 51% win rate
On Mirage −30 ELO
28 matches · 54% win rate

alme1da loses the most ELO from match 5 of the day: −121 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Highest rating in a match: 1.92 · Dust 2
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 235
51% better than 49%
0.76 better than 57%
80.8 better than 48%
1.08 better than 63%
53% of 137 duels better than 59%
31% of 13 situations better than 32%
Mirage28
54% better than 58%
0.76 better than 57%
83.8 better than 63%
1.03 better than 47%
55% of 142 duels better than 71%
47% of 17 situations better than 76%
Anubis16
50% better than 40%
0.76 better than 56%
82.7 better than 56%
1.07 better than 58%
51% of 79 duels better than 47%
60% of 5 situations better than 90%
Ancient14
71% -
0.78 -
85.4 -
1.11-
51% of 63 duels -
43% of 7 situations -
Cache6
67% -
0.80 -
81.0 -
1.10-
67% of 21 duels -
0% of 1 situations -
Inferno5
60% -
0.74 -
74.5 -
1.03-
60% of 20 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How alme1da plays

Across 106 matches alme1da averages K/R 0.76, ADR 81.9 and a rating of 1.06. Biggest strength: Headshot rate at 55%, better than 79% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 55% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 52 of 106 matches the rating was 1.10 or higher (49%), in 34 it was below 0.90. In 106 matches with detailed stats: 22 4Ks and 1 ace. alme1da loses the most ELO from match 5 of the day (−121 ELO, win rate 41%). Things go best in match 2 of the day (+55 ELO, win rate 74%). Match no. 2 of the day goes best: 74% win rate, +55 ELO. Last 30 days: 67 matches, win rate 54%, net ELO −102.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.