alinsoun

Belarus
178 matches tracked 30 matches in 30 days
Last updated:

How does alinsoun play?

Rating 1.06 (from 128 matches) K/R 0.74 ADR 81.5 from 178 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 128 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 11% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 60%
Clutch 1v2 won 23%+3 pp · Ø 20% better than 63%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 10%
AWP share of kills 4%−7 pp · Ø 11% better than 22%
K/D 1.04+0.04 · Ø 1.00 better than 63%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 13.3%+0.2 pp · Ø 13.1% better than 51%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 73%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 22x 4K, 0 aces in 128 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 44%+8 pp · Ø 36% better than 95%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 25%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.05, ADR +4.1, Win rate +5 pp
= Stayed the same
Headshots at 40%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.73
MarAprMayJunJulAugSepOct

Best month: April 2026 with 0.80. Last 3 months: 0.76 (at the start 0.71). Slightly above the average (0.72).

Patterns

From the last 178 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
92 matches · 43% win rate
From match 5 of the day +7 ELO
44 matches · 39% win rate

alinsoun loses the most ELO on Dust 2: −25 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.26 · Dust 2
  3. Most kills in a match: 46 · Ancient

Maps in detail

from the last 178 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 292
43% better than 24%
0.75 better than 60%
82.2 better than 62%
1.09 better than 74%
50% of 201 duels better than 46%
49% of 39 situations better than 78%
Ancient41
56% better than 68%
0.80 better than 81%
84.5 better than 71%
1.06 better than 67%
54% of 134 duels better than 70%
44% of 16 situations better than 67%
Inferno19
53% right on the average
0.70 better than 35%
80.4 right on the average
1.00 better than 41%
42% of 53 duels better than 8%
11% of 9 situations better than 4%
Anubis9
33% -
0.75 -
75.1 -
1.14-
33% of 15 duels -
20% of 5 situations -
Nuke9
11% -
0.68 -
81.2 -
0.87-
39% of 31 duels -
0% of 2 situations -
Cache5
80% -
0.68 -
73.0 -
1.01-
50% of 18 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How alinsoun plays

Across 178 matches alinsoun averages K/R 0.74 and ADR 81.5; the rating across the 128 rated matches is 1.06. Biggest strength: Utility hit rate at 44%, better than 95% of level 9 players. Most room to improve: Headshot rate at 40%, better than only 10% of level 9 players. Averages 16.8 kills per match with 40% headshots. The strongest map is Ancient with a 56% win rate in 41 matches. In 53 of 128 matches the rating was 1.10 or higher (41%), in 41 it was below 0.90. In 128 matches with detailed stats: 22 4Ks and 0 aces. Best month by rating: August 2026 at 1.07. alinsoun loses the most ELO on Dust 2 (−25 ELO, win rate 43%). Things go best on Ancient (+28 ELO, win rate 56%). Match no. 3 of the day goes best: 54% win rate, −27 ELO. Improved over the last three months: K/R +0.05, ADR +4.1, Win rate +5 pp. Unchanged in recent months: Headshots at 40%. Last 30 days: 30 matches, win rate 57%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.