mentallyk1d

Russia
On FACEIT since 2025 447 matches tracked 162 matches in 30 days
ELO ▼ 133
2,501
30-day peak: 2,641
Rank EU
#55,506
Russia #15,757 in Russia
Last updated:

How does mentallyk1d play?

Rating 0.95 K/R 0.69 ADR 74.8 from 447 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 447 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (394 matches).

2,500-2,749 ELO

Compared with 2,611 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 44%−8 pp · Ø 52% better than 4%

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 58%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (51%).

Headshot rate 64%+13 pp · Ø 51% better than 99%
AWP share of kills 5%−7 pp · Ø 12% better than 28%
K/D 0.93−0.11 · Ø 1.04 better than 11%
Pistol kills per match 2.7
Zeus kills2 in 447 matches
Knife kills 21 in 447 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 12.1%−1.4 pp · Ø 13.5% better than 15%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 29%
MVPs per match 2.0−0.4 · Ø 2.4 better than 13%
4Ks and aces 65x 4K, 6 aces in 394 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 27%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 28%
Deaths per round 74%+3 pp · Ø 71% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, Rating at 0.95, ADR at 74.4, Headshots at 64%, Win rate at 49%
▼ Got worse
ELO −168

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: July 2026 with 0.76. Last 3 months: 0.69 (at the start 0.68). Clearly below the average (0.74).

Patterns

From the last 447 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −127 ELO
100 matches · 43% win rate
On Ancient −2 ELO
59 matches · 49% win rate
Between 18:00 and 24:00 −99 ELO, win rate 43%
On Tuesdays +75 ELO, win rate 41%

mentallyk1d loses the most ELO on Dust 2: −127 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Anubis
  2. Highest rating in a match: 2.21 · Mirage
  3. Recorded match no. 250 · Dust 2
  4. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 447 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage162
52% right on the average
0.72 better than 37%
76.7 better than 26%
0.97 better than 25%
46% of 784 duels better than 19%
43% of 93 situations better than 64%
Dust 2100
43% better than 17%
0.64 better than 9%
70.7 better than 7%
0.90 better than 9%
43% of 425 duels better than 10%
31% of 51 situations better than 30%
Anubis71
49% better than 34%
0.71 better than 31%
75.9 better than 19%
0.99 better than 29%
43% of 295 duels better than 9%
39% of 23 situations better than 52%
Ancient59
49% better than 34%
0.69 better than 22%
76.1 better than 21%
0.96 better than 21%
47% of 306 duels better than 23%
38% of 32 situations better than 47%
Nuke26
38% better than 9%
0.66 better than 14%
72.6 better than 11%
0.90 better than 13%
36% of 110 duels better than 3%
47% of 17 situations better than 70%
Inferno16
69% better than 86%
0.64 better than 5%
72.7 better than 5%
0.91 better than 5%
38% of 77 duels better than 1%
30% of 10 situations better than 31%
Cache13
54% -
0.71 -
76.8 -
1.03-
55% of 55 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mentallyk1d plays

Across 447 matches mentallyk1d averages K/R 0.69, ADR 74.8 and a rating of 0.95. Biggest strength: Headshot rate at 64%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 44%, better than only 4% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 64% headshots. The strongest map is Inferno with a 69% win rate in 16 matches. In 131 of 447 matches the rating was 1.10 or higher (29%), in 201 it was below 0.90. In 394 matches with detailed stats: 65 4Ks and 6 aces. Best month by rating: July 2026 at 1.06. mentallyk1d loses the most ELO on Dust 2 (−127 ELO, win rate 43%). Things go best on Mirage (+126 ELO, win rate 52%). Match no. 3 of the day goes best: 55% win rate, +30 ELO. Got weaker: ELO −168. Unchanged in recent months: K/R at 0.69, Rating at 0.95, ADR at 74.4, Headshots at 64%, Win rate at 49%. Last 30 days: 162 matches, win rate 49%, net ELO +153.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.