alexnn23

Ukraine
On FACEIT since 2015 338 matches tracked 104 matches in 30 days
ELO ▲ 320
2,732
30-day peak: 2,897
Rank EU
#22,846
Ukraine #1,072 in Ukraine
Last updated:

How does alexnn23 play?

Rating 1.06 K/R 0.74 ADR 80.9 from 338 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 338 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 18%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (275 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 48%−4 pp · Ø 52% better than 19%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 34%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.10+0.06 · Ø 1.04 better than 66%
Pistol kills per match 3.1
Knife kills 9 in 338 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 49%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 46%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 43x 4K, 2 aces in 275 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 80%
Utility damage per round 4.3+0.2 · Ø 4.1 better than 58%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 55%
Deaths per round 67%−5 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +682
= Stayed the same
K/R at 0.74, Rating at 1.06, ADR at 80.8
▼ Got worse
Headshots −3 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months unchanged at 0.74. Right on the average (0.74).

Patterns

From the last 338 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −161 ELO
95 matches · 54% win rate
In match 3 of the day −85 ELO
56 matches · 48% win rate

alexnn23 loses the most ELO on Mirage: −161 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Highest rating in a match: 2.65 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 338 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
54% better than 56%
0.77 better than 60%
84.0 better than 63%
1.12 better than 74%
54% of 378 duels better than 63%
35% of 68 situations better than 37%
Dust 280
59% better than 73%
0.71 better than 32%
81.3 right on the average
1.03 better than 43%
51% of 321 duels better than 45%
40% of 52 situations better than 55%
Ancient64
47% better than 30%
0.75 better than 46%
79.4 better than 33%
1.05 right on the average
45% of 214 duels better than 14%
40% of 57 situations better than 56%
Anubis53
57% better than 66%
0.73 better than 41%
79.2 better than 37%
1.05 right on the average
46% of 220 duels better than 18%
39% of 44 situations better than 49%
Cache18
61% -
0.73 -
78.6 -
1.07-
52% of 62 duels -
20% of 10 situations -
Inferno18
44% better than 14%
0.73 better than 34%
79.3 better than 28%
1.07 better than 44%
45% of 69 duels better than 9%
36% of 11 situations better than 43%
Nuke10
70% -
0.68 -
73.5 -
0.99-
47% of 49 duels -
71% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How alexnn23 plays

Across 338 matches alexnn23 averages K/R 0.74, ADR 80.9 and a rating of 1.06. Biggest strength: Deaths per round at just 67% (lower is better), better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 48%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 51% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 148 of 338 matches the rating was 1.10 or higher (44%), in 112 it was below 0.90. In 275 matches with detailed stats: 43 4Ks and 2 aces. Best month by rating: September 2026 at 1.12. alexnn23 loses the most ELO on Mirage (−161 ELO, win rate 54%). Things go best on Dust 2 (+165 ELO, win rate 59%). Improved over the last three months: ELO +682. Got weaker: Headshots −3 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.06, ADR at 80.8. Last 30 days: 104 matches, win rate 56%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.