alexithymia-

Russia
On FACEIT since 2023 297 matches tracked 78 matches in 30 days
ELO ▲ 58
2,217
30-day peak: 2,252
Rank EU
#128,661
Russia #36,554 in Russia
Last updated:

How does alexithymia- play?

Rating 1.01 K/R 0.73 ADR 76.9 from 297 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 297 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (276 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 1.01−0.01 · Ø 1.02 better than 44%
Pistol kills per match 2.8
Knife kills 1 in 297 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.9%−0.4 pp · Ø 13.3% better than 36%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 49x 4K, 4 aces in 276 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 11%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 20%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +509
= Stayed the same
Headshots at 51%
▼ Got worse
K/R −0.14, Rating −0.20, ADR −9.2

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.72 (at the start 0.86). Just below the average (0.74).

Patterns

From the last 297 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −95 ELO
95 matches · 40% win rate
In match 4 of the day −84 ELO
38 matches · 39% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 28%
On Fridays +30 ELO, win rate 33%

alexithymia- loses the most ELO on Mirage: −95 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 39 · Nuke
  3. Highest rating in a match: 2.18 · Mirage

Maps in detail

from the last 297 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
40% better than 13%
0.71 better than 37%
76.2 better than 28%
0.98 better than 35%
46% of 430 duels better than 22%
38% of 55 situations right on the average
Anubis59
46% better than 28%
0.77 better than 66%
81.2 better than 54%
1.08 better than 67%
56% of 277 duels better than 77%
35% of 49 situations better than 43%
Dust 254
46% better than 30%
0.66 better than 14%
69.3 better than 4%
0.93 better than 17%
45% of 198 duels better than 18%
40% of 25 situations better than 58%
Ancient46
61% better than 81%
0.75 better than 54%
81.2 better than 48%
1.04 better than 55%
54% of 197 duels better than 66%
33% of 30 situations better than 37%
Nuke39
54% right on the average
0.74 better than 41%
76.4 better than 21%
1.03 better than 40%
46% of 156 duels better than 19%
47% of 17 situations better than 68%

Compared with players on the same level who have at least 15 matches on the map.

How alexithymia- plays

Across 297 matches alexithymia- averages K/R 0.73, ADR 76.9 and a rating of 1.01. Most room to improve: Utility damage per round at 2.5, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 51% headshots. The strongest map is Ancient with a 61% win rate in 46 matches. In 104 of 297 matches the rating was 1.10 or higher (35%), in 117 it was below 0.90. In 276 matches with detailed stats: 49 4Ks and 4 aces. Best month by rating: July 2026 at 1.20. alexithymia- loses the most ELO on Mirage (−95 ELO, win rate 40%). Things go best on Ancient (+45 ELO, win rate 61%). Improved over the last three months: Win rate +5 pp, ELO +509. Got weaker: K/R −0.14, Rating −0.20, ADR −9.2. Unchanged in recent months: Headshots at 51%. Last 30 days: 78 matches, win rate 47%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.