alex676

Ukraine
On FACEIT since 2016 173 matches tracked 42 matches in 30 days
ELO ▼ 79
2,031
30-day peak: 2,184
Rank EU
#221,838
Ukraine #8,861 in Ukraine
Last updated:

How does alex676 play?

Rating 0.97 K/R 0.69 ADR 76.9 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 173 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 0.96−0.07 · Ø 1.03 better than 25%
Pistol kills per match 3.1
Knife kills 8 in 173 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 39%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 18x 4K, 1 ace in 158 matches

Utility and deaths

Average
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 6.5+2.3 · Ø 4.2 better than 93%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 50%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether alex676 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 158 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: September 2026 with 0.74.

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −33 ELO
42 matches · 43% win rate
On Nuke −23 ELO
32 matches · 66% win rate
On Fridays ±0 ELO, win rate 32%

alex676 loses the most ELO on Anubis: −33 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Nuke
  2. Most kills in a match: 33 · Anubis
  3. Longest win streak: 4 wins in a row · Inferno

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis42
43% better than 23%
0.71 better than 37%
77.5 better than 33%
0.97 better than 29%
46% of 133 duels better than 21%
30% of 30 situations better than 29%
Inferno34
56% better than 54%
0.68 better than 17%
78.4 better than 30%
0.93 better than 13%
52% of 124 duels better than 42%
44% of 18 situations better than 62%
Nuke32
66% better than 78%
0.70 better than 26%
77.7 better than 27%
1.02 better than 39%
55% of 142 duels better than 61%
56% of 18 situations better than 84%
Cache24
50% -
0.67 -
73.0 -
0.92-
47% of 112 duels -
67% of 9 situations -
Dust 221
33% better than 5%
0.69 better than 26%
76.5 better than 26%
0.97 better than 29%
47% of 83 duels better than 29%
31% of 13 situations better than 31%
Ancient18
28% better than 1%
0.72 better than 37%
78.3 better than 33%
1.01 better than 42%
40% of 91 duels better than 5%
33% of 15 situations better than 41%

Compared with players on the same level who have at least 15 matches on the map.

How alex676 plays

Across 173 matches alex676 averages K/R 0.69, ADR 76.9 and a rating of 0.97. Biggest strength: Utility damage per round at 6.5, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 42% headshots. The strongest map is Nuke with a 66% win rate in 32 matches. In 57 of 173 matches the rating was 1.10 or higher (33%), in 76 it was below 0.90. In 158 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: September 2026 at 1.03. alex676 loses the most ELO on Anubis (−33 ELO, win rate 43%). Things go best in match 1 of the day (+61 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, +61 ELO. Last 30 days: 42 matches, win rate 48%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.