7leksi

Finland
On FACEIT since 2017 310 matches tracked 171 matches in 30 days
ELO ▲ 92
3,271
30-day peak: 3,347
Rank EU ▼ 580 places
#3,362
Finland #74 in Finland
30 days · prev. #2,782 · best #2,153
Last updated:
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How does 7leksi play?

Rating 1.01 K/R 0.71 ADR 76.9 from 310 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 310 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,332 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−3 pp · Ø 41% better than 42%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 58%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (53%).

Headshot rate 59%+6 pp · Ø 53% better than 84%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.02−0.03 · Ø 1.05 better than 28%
Pistol kills per match 3.1
Knife kills 2 in 310 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 18%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 21%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 66x 4K, 4 aces in 310 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 56%
Enemies flashed per round 0.35+0.03 · Ø 0.32 better than 59%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether 7leksi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 310 matches, all from the last 3 months.

Kills per round (K/R)

0.70
SepOct

Patterns

From the last 310 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −167 ELO
45 matches · 58% win rate
On Ancient −97 ELO
53 matches · 40% win rate
On Saturdays −120 ELO, win rate 40%

7leksi loses the most ELO on Nuke: −167 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Most kills in a match: 42 · Ancient
  3. Highest rating in a match: 2.12 · Mirage

Maps in detail

from the last 310 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage125
58% better than 65%
0.73 better than 35%
80.1 better than 38%
1.04 better than 41%
54% of 543 duels better than 58%
36% of 92 situations better than 41%
Ancient53
40% better than 8%
0.70 better than 23%
75.5 better than 17%
0.95 better than 15%
51% of 218 duels better than 41%
41% of 37 situations better than 57%
Nuke45
58% better than 48%
0.73 better than 32%
78.4 better than 29%
1.05 better than 40%
50% of 201 duels better than 31%
31% of 26 situations better than 30%
Anubis40
53% better than 42%
0.72 better than 33%
77.3 better than 27%
1.05 better than 46%
53% of 162 duels right on the average
39% of 33 situations better than 51%
Cache18
56% better than 41%
0.64 better than 3%
68.0 better than 2%
0.95 better than 7%
44% of 77 duels better than 6%
60% of 10 situations better than 90%
Dust 217
47% better than 21%
0.59 better than 1%
62.1 better than 1%
0.87 better than 3%
40% of 45 duels better than 3%
17% of 6 situations better than 6%
Inferno11
27% -
0.71 -
75.9 -
0.98-
49% of 53 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 7leksi plays

Across 310 matches 7leksi averages K/R 0.71, ADR 76.9 and a rating of 1.01. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.6%, better than only 21% of level 10 · 3,000-3,499 ELO players. Averages 15.9 kills per match with 59% headshots. The strongest map is Mirage with a 58% win rate in 125 matches. In 108 of 310 matches the rating was 1.10 or higher (35%), in 121 it was below 0.90. In 310 matches with detailed stats: 66 4Ks and 4 aces. 7leksi loses the most ELO on Nuke (−167 ELO, win rate 58%). Things go best on Mirage (+739 ELO, win rate 58%). Match no. 4 of the day goes best: 60% win rate, +153 ELO. Last 30 days: 171 matches, win rate 51%, net ELO +216.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.