al1sa52

Russia
79 matches tracked
Last updated:

How does al1sa52 play?

Rating 1.04 K/R 0.73 ADR 79.9 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 79 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 23% normal 0.90 to 1.09 32% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).

Level 5

Compared with 708 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 40%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 11%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (0.98).

Headshot rate 48%+4 pp · Ø 44% better than 72%
AWP share of kills 2%−9 pp · Ø 11% better than 15%
K/D 1.07+0.09 · Ø 0.98 better than 87%
Pistol kills per match 2.1
Knife kills 1 in 79 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (3.9%).

2K rounds 13.5%+0.7 pp · Ø 12.8% better than 69%
3K rounds 5.3%+1.4 pp · Ø 3.9% better than 96%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 2x 4K, 0 aces in 48 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.24).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 2.9−1.0 · Ø 3.9 better than 26%
Enemies flashed per round 0.51+0.27 · Ø 0.24 better than 93%
Deaths per round 69%−4 pp · Ø 73% better than 92%

Progress

One value per month, dashed line is the level 5 average
Whether al1sa52 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 53 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.75
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.87.

Patterns

From the last 79 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Highest rating in a match: 1.84 · Anubis
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
63% better than 89%
0.74 better than 63%
77.5 better than 43%
1.04 better than 68%
47% of 141 duels better than 32%
36% of 22 situations better than 46%
Anubis13
62% -
0.80 -
85.7 -
1.18-
64% of 58 duels -
40% of 10 situations -
Dust 212
33% -
0.69 -
79.4 -
0.90-
33% of 49 duels -
33% of 9 situations -
Ancient11
36% -
0.72 -
81.9 -
1.03-
51% of 47 duels -
33% of 6 situations -
Inferno6
33% -
0.75 -
82.6 -
1.06-
42% of 19 duels -
43% of 7 situations -
Nuke5
40% -
0.67 -
75.1 -
0.97-
53% of 15 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How al1sa52 plays

Across 79 matches al1sa52 averages K/R 0.73, ADR 79.9 and a rating of 1.04. Biggest strength: 3K rounds at 5.3%, better than 96% of level 5 players. Most room to improve: Clutch 1v1 won at 28%, better than only 11% of level 5 players. Averages 16.6 kills per match with 48% headshots. The strongest map is Mirage with a 63% win rate in 32 matches. In 32 of 79 matches the rating was 1.10 or higher (41%), in 22 it was below 0.90. In 48 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: March 2026 at 1.21. Things go best on Mirage (+81 ELO, win rate 63%). Match no. 1 of the day goes best: 57% win rate, +39 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.