akuma666_
Name history of akuma666_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does akuma666_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (201 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (50%).
Clutch
Weakness15% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average43% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 12.1% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average5.3 utility damage per round and so well above the average (4.3).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.77. Last 3 months: 0.69 (at the start 0.75). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.05. Last 3 months: 0.97 (at the start 1.04). Slightly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 88.7. Last 3 months: 79.8 (at the start 87.4). Just above the average (79.6).
Share of headshot kills
Best month: October 2026 with 46%. Last 3 months: 44% (at the start 41%). Clearly below the average (49%).
Matches won (win rate)
Best month: September 2026 with 53%. Last 3 months: 48% (at the start 45%). Just below the average (49%).
Best month: October 2026 with 2,202. Last 3 months: 1,939 (at the start 1,691).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 278 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
akuma666_ loses the most ELO on Mirage: −75 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Anubis
- Most kills in a match: 31 · Anubis
- Highest rating in a match: 2.00 · Dust 2
Maps in detail
from the last 278 matchesCompared with players on the same level who have at least 15 matches on the map.
How akuma666_ plays
Across 278 matches akuma666_ averages K/R 0.71 and ADR 82.0; the rating across the 259 rated matches is 0.98. Biggest strength: Utility damage per round at 5.3, better than 78% of level 9 players. Most room to improve: Opening duels won at 46%, better than only 17% of level 9 players. Averages 15.3 kills per match with 43% headshots. The strongest map is Dust 2 with a 50% win rate in 76 matches. In 91 of 259 matches the rating was 1.10 or higher (35%), in 108 it was below 0.90. In 201 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: July 2026 at 1.05. akuma666_ loses the most ELO on Mirage (−75 ELO, win rate 44%). Things go best on Ancient (+117 ELO, win rate 47%). Match no. 4 of the day goes best: 53% win rate, +3 ELO. Improved over the last three months: Headshots +3 pp, Win rate +3 pp, ELO +248. Got weaker: K/R −0.06, Rating −0.07, ADR −7.6. Last 30 days: 98 matches, win rate 49%, net ELO −11.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.