akki--
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (205 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so well below the average (51%).
Clutch
Weakness10% of 1v2s won and so well below the average (22%).
Weapons and aim
Average0.84 K/D and so clearly below the average (1.03).
Impact
WeaknessExactly 2 kills in 10.8% of rounds and so well below the average (13.4%).
Utility and deaths
WeaknessDied in 77% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.68. Last 3 months: 0.65 (at the start 0.62). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.91. Last 3 months: 0.88 (at the start 0.85). Well below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 75.2. Last 3 months: 73.0 (at the start 69.0). Clearly below the average (80.8).
Share of headshot kills
Best month: July 2026 with 62%. Last 3 months: 60% (at the start 62%). Well above the average (49%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months: 50% (at the start 30%). Right on the average (50%).
Best month: August 2026 with 2,284. Last 3 months: 2,181 (at the start 1,906).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 37%.
Patterns
From the last 269 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
akki-- loses the most ELO on Dust 2: −32 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Mirage
- Longest win streak: 7 wins in a row · Anubis
- Highest rating in a match: 1.94 · Inferno
Maps in detail
from the last 269 matchesCompared with players on the same level who have at least 15 matches on the map.
How akki-- plays
Across 269 matches akki-- averages K/R 0.65, ADR 72.4 and a rating of 0.87. Biggest strength: Headshot rate at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.84, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.2 kills per match with 60% headshots. The strongest map is Ancient with a 58% win rate in 26 matches. In 62 of 269 matches the rating was 1.10 or higher (23%), in 153 it was below 0.90. In 205 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: August 2026 at 0.91. akki-- loses the most ELO on Dust 2 (−32 ELO, win rate 44%). Things go best on Ancient (+62 ELO, win rate 58%). Match no. 4 of the day goes best: 55% win rate, +27 ELO. Improved over the last three months: ADR +4.0, Win rate +20 pp, ELO +275. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.65, Rating at 0.88. Last 30 days: 86 matches, win rate 52%, net ELO +73.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.