akibron

France
On FACEIT since 2018 280 matches tracked 120 matches in 30 days
ELO ▲ 541
3,287
30-day peak: 3,287
Rank EU ▲ 289 places
#2,584
France #60 in France
30 days · prev. #2,873 · best #2,380
Last updated:

How does akibron play?

Rating 1.17 K/R 0.83 ADR 88.5 from 280 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 280 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 23% good 1.10 to 1.29 25% normal 0.90 to 1.09 23% weak 0.75 to 0.89 10% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (238 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 55%+3 pp · Ø 52% better than 69%

Clutch

Average
Last one alive

1.7 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.7+0.2 · Ø 1.5 better than 62%

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (53%).

Headshot rate 60%+7 pp · Ø 53% better than 87%
AWP share of kills 9%−3 pp · Ø 12% better than 52%
K/D 1.20+0.15 · Ø 1.05 better than 82%
Pistol kills per match 3.3
Knife kills 3 in 280 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 15.4%+1.9 pp · Ø 13.5% better than 83%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 75%
MVPs per match 2.9+0.5 · Ø 2.4 better than 88%
4Ks and aces 70x 4K, 7 aces in 238 matches

Utility and deaths

Average
Nades, flashes and deaths

0.64 enemies flashed per round and so well above the average (0.32).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.3+0.4 · Ø 3.9 better than 65%
Enemies flashed per round 0.64+0.32 · Ø 0.32 better than 98%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether akibron is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 264 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.89
JulAugSepOct

Best month: October 2026 with 0.89.

Patterns

From the last 280 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −117 ELO
31 matches · 35% win rate
On Dust 2 −71 ELO
29 matches · 38% win rate
On Fridays −7 ELO, win rate 42%

akibron loses the most ELO on Inferno: −117 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.82 · Nuke
  2. Most kills in a match: 40 · Mirage
  3. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 280 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
59% better than 69%
0.86 better than 87%
91.7 better than 88%
1.17 better than 80%
59% of 297 duels better than 84%
38% of 48 situations better than 47%
Ancient54
63% better than 76%
0.86 better than 88%
91.3 better than 86%
1.24 better than 91%
54% of 170 duels better than 60%
41% of 44 situations better than 58%
Anubis48
58% better than 60%
0.88 better than 92%
91.5 better than 90%
1.25 better than 92%
62% of 167 duels better than 92%
41% of 27 situations better than 56%
Nuke36
53% better than 34%
0.85 better than 81%
89.4 better than 79%
1.24 better than 88%
55% of 127 duels better than 59%
55% of 20 situations better than 80%
Inferno31
35% better than 1%
0.76 better than 40%
80.5 better than 32%
1.08 better than 37%
48% of 133 duels better than 9%
56% of 18 situations better than 83%
Dust 229
38% better than 5%
0.73 better than 36%
82.9 better than 54%
1.03 better than 35%
48% of 160 duels better than 25%
9% of 11 situations better than 2%
Cache10
60% -
0.64 -
73.2 -
0.95-
34% of 44 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How akibron plays

Across 280 matches akibron averages K/R 0.83, ADR 88.5 and a rating of 1.17. Biggest strength: Headshot rate at 60%, better than 87% of level 10 · 3,000-3,499 ELO players. Averages 18.1 kills per match with 60% headshots. The strongest map is Ancient with a 63% win rate in 54 matches. In 158 of 280 matches the rating was 1.10 or higher (56%), in 59 it was below 0.90. In 238 matches with detailed stats: 70 4Ks and 7 aces. Best month by rating: October 2026 at 1.28. akibron loses the most ELO on Inferno (−117 ELO, win rate 35%). Things go best on Mirage (+316 ELO, win rate 59%). Match no. 1 of the day goes best: 61% win rate, +196 ELO. Last 30 days: 120 matches, win rate 61%, net ELO +332.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.