akainu-_-
Name history of akainu-_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does akainu-_- play?
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 12% of rounds and so clearly above the average (11%).
Clutch
Average15% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average63% headshots and so well above the average (51%).
Impact
AverageExactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).
Utility and deaths
Average0.49 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageKills per round (K/R)
Best month: August 2026 with 0.87.
Rating, 1.00 is an average match
Best month: August 2026 with 1.20.
Damage per round (ADR)
Best month: August 2026 with 92.9.
Share of headshot kills
Best month: August 2026 with 67%.
Matches won (win rate)
Best month: August 2026 with 65%.
Best month: October 2026 with 2,691.
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 46%.
Patterns
From the last 294 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
akainu-_- loses the most ELO on Ancient: −125 ELO, 54% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Anubis
- Highest rating in a match: 2.44 · Mirage
- Longest win streak: 10 wins in a row · Dust 2
Maps in detail
from the last 294 matchesCompared with players on the same level who have at least 15 matches on the map.
How akainu-_- plays
Across 294 matches akainu-_- averages K/R 0.80, ADR 85.6 and a rating of 1.09. Biggest strength: Headshot rate at 63%, better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 74%, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 17.5 kills per match with 63% headshots. The strongest map is Mirage with a 54% win rate in 90 matches. In 143 of 294 matches the rating was 1.10 or higher (49%), in 92 it was below 0.90. In 294 matches with detailed stats: 54 4Ks and 8 aces. Best month by rating: August 2026 at 1.20. akainu-_- loses the most ELO on Ancient (−125 ELO, win rate 54%). Things go best on Dust 2 (+7 ELO, win rate 52%). Match no. 2 of the day goes best: 59% win rate, −31 ELO. Last 30 days: 119 matches, win rate 54%, net ELO −66.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.