aggwi

Poland
On FACEIT since 2018 233 matches tracked 228 matches in 30 days
ELO ▲ 1,324
3,345
30-day peak: 3,345
Rank EU ▲ 5,951 places
#1,952
Poland #107 in Poland
30 days · prev. #7,903 · best #1,931
Last updated:

How does aggwi play?

Rating 1.19 K/R 0.83 ADR 86.3 from 233 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 233 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 17% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
Multi-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (228 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 58%+6 pp · Ø 52% better than 86%

Clutch

Average
Last one alive

35% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 28%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so clearly above the average (1.07).

Headshot rate 54%+1 pp · Ø 53% better than 56%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.23+0.16 · Ø 1.07 better than 86%
Pistol kills per match 2.8
Knife kills 3 in 233 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.2%).

2K rounds 14.7%+1.1 pp · Ø 13.6% better than 70%
3K rounds 5.4%+1.2 pp · Ø 4.2% better than 85%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 59x 4K, 6 aces in 228 matches

Utility and deaths

Average
Nades, flashes and deaths

0.20 enemies flashed per round and so well below the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 2.9−0.9 · Ø 3.8 better than 20%
Enemies flashed per round 0.20−0.12 · Ø 0.32 better than 15%
Deaths per round 68%−2 pp · Ø 70% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether aggwi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 228 matches, all from the last 3 months.

Kills per round (K/R)

0.79
SepOct

Patterns

From the last 233 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −82 ELO
42 matches · 57% win rate
In match 3 of the day +1 ELO
25 matches · 44% win rate
On Tuesdays −120 ELO, win rate 44%

aggwi loses the most ELO on Dust 2: −82 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.78 · Mirage
  2. Longest win streak: 16 wins in a row · Ancient
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 233 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage96
58% better than 64%
0.82 better than 75%
84.6 better than 61%
1.16 better than 77%
59% of 414 duels better than 84%
40% of 48 situations better than 54%
Dust 242
57% better than 58%
0.82 better than 75%
84.8 better than 63%
1.17 better than 77%
58% of 184 duels better than 78%
28% of 32 situations better than 21%
Ancient36
53% better than 41%
0.88 better than 92%
95.0 better than 94%
1.27 better than 94%
62% of 128 duels better than 93%
30% of 20 situations better than 29%
Anubis30
77% better than 97%
0.79 better than 66%
83.6 better than 58%
1.15 better than 75%
52% of 123 duels better than 46%
37% of 19 situations better than 45%
Nuke19
42% better than 10%
0.82 better than 74%
82.3 better than 49%
1.17 better than 76%
51% of 72 duels better than 36%
36% of 11 situations better than 42%
Cache9
67% -
0.95 -
97.3 -
1.35-
62% of 29 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aggwi plays

Across 233 matches aggwi averages K/R 0.83, ADR 86.3 and a rating of 1.19. Biggest strength: Rating at 1.19, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 20% of level 10 · 3,000-3,499 ELO players. Averages 18.1 kills per match with 54% headshots. The strongest map is Anubis with a 77% win rate in 30 matches. In 127 of 233 matches the rating was 1.10 or higher (55%), in 66 it was below 0.90. In 228 matches with detailed stats: 59 4Ks and 6 aces. aggwi loses the most ELO on Dust 2 (−82 ELO, win rate 57%). Things go best on Mirage (+142 ELO, win rate 58%). Last 30 days: 228 matches, win rate 59%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.