aggamemnon_
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Weakness46% of opening duels won and so clearly below the average (51%).
Clutch
Average28% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average0.97 K/D and so slightly below the average (1.03).
Impact
AverageExactly 3 kills in 3.1% of rounds and so well below the average (4.1%).
Utility and deaths
Average2.6 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: October 2026 with 0.76.
Rating, 1.00 is an average match
Best month: October 2026 with 1.13.
Damage per round (ADR)
Best month: October 2026 with 77.3.
Share of headshot kills
Best month: August 2026 with 50%.
Matches won (win rate)
Best month: October 2026 with 75%.
Best month: September 2026 with 1,989.
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 51%.
Patterns
From the last 147 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
aggamemnon_ loses the most ELO on Inferno: −28 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Inferno
- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 2.05 · Inferno
Maps in detail
from the last 147 matchesCompared with players on the same level who have at least 15 matches on the map.
How aggamemnon_ plays
Across 147 matches aggamemnon_ averages K/R 0.70, ADR 74.8 and a rating of 0.97. Most room to improve: Utility damage per round at 2.6, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 50% headshots. The strongest map is Mirage with a 64% win rate in 64 matches. In 51 of 147 matches the rating was 1.10 or higher (35%), in 64 it was below 0.90. In 147 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: October 2026 at 1.13. aggamemnon_ loses the most ELO on Inferno (−28 ELO, win rate 43%). Things go best on Mirage (+66 ELO, win rate 64%). Match no. 2 of the day goes best: 67% win rate, −40 ELO. Last 30 days: 23 matches, win rate 61%, net ELO −31.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.