agdyrskyy

Ireland
103 matches tracked 49 matches in 30 days
Last updated:

How does agdyrskyy play?

Rating 1.02 K/R 0.73 ADR 77.9 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 103 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 28% weak 0.75 to 0.89 20% very weak below 0.75 14%
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 94%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 8%−4 pp · Ø 12% better than 46%
K/D 1.05+0.02 · Ø 1.03 better than 54%
Pistol kills per match 2.9
Knife kills 1 in 103 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 79%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 13%
MVPs per match 2.2−0.2 · Ø 2.4 better than 34%
4Ks and aces 9x 4K, 0 aces in 58 matches

Utility and deaths

Strength
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 46%+11 pp · Ø 35% better than 98%
Utility damage per round 5.8+1.7 · Ø 4.1 better than 86%
Enemies flashed per round 0.42+0.12 · Ø 0.30 better than 81%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
K/R +0.06, ADR +4.0, Headshots +2 pp
= Stayed the same
Rating at 1.04
▼ Got worse
Win rate −8 pp, ELO −134

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.76 (at the start 0.70). Just above the average (0.74).

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mondays ±0 ELO, win rate 55%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Highest rating in a match: 1.71 · Ancient
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
54% better than 60%
0.71 better than 34%
75.2 better than 21%
0.99 better than 35%
45% of 128 duels better than 17%
34% of 29 situations better than 40%
Ancient24
54% better than 55%
0.73 better than 41%
77.8 better than 26%
0.99 better than 34%
48% of 93 duels better than 29%
50% of 10 situations better than 77%
Dust 219
74% better than 98%
0.81 better than 78%
88.2 better than 81%
1.15 better than 80%
60% of 84 duels better than 89%
38% of 13 situations right on the average
Anubis11
82% -
0.67 -
71.1 -
0.96-
49% of 43 duels -
67% of 6 situations -
Inferno8
75% -
0.68 -
72.8 -
1.00-
44% of 32 duels -
67% of 3 situations -
Cache3
33% -
0.78 -
85.2 -
1.12-
42% of 12 duels -
50% of 2 situations -
Nuke3
67% -
0.80 -
80.4 -
1.03-
73% of 11 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How agdyrskyy plays

Across 103 matches agdyrskyy averages K/R 0.73, ADR 77.9 and a rating of 1.02. Biggest strength: Utility hit rate at 46%, better than 98% of level 10 · all ELO ranges players. Most room to improve: 3K rounds at 3.2%, better than only 13% of level 10 · all ELO ranges players. Averages 15.9 kills per match with 46% headshots. The strongest map is Anubis with a 82% win rate in 11 matches. In 39 of 103 matches the rating was 1.10 or higher (38%), in 35 it was below 0.90. In 58 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: October 2026 at 1.11. Things go best in match 1 of the day (+27 ELO, win rate 68%). Match no. 2 of the day goes best: 71% win rate. Improved over the last three months: K/R +0.06, ADR +4.0, Headshots +2 pp. Got weaker: Win rate −8 pp, ELO −134. Unchanged in recent months: Rating at 1.04. Last 30 days: 49 matches, win rate 61%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.