ae6699

Russia
On FACEIT since 2020 273 matches tracked 70 matches in 30 days
ELO ▲ 130
3,216
30-day peak: 3,216
Rank EU ▲ 939 places
#3,297
RU #918 in RU
30 days · prev. #4,236 · best #3,171
Last updated:

How does ae6699 play?

Rating 0.97 K/R 0.68 ADR 76.4 from 272 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 272 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 27%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 32%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 19%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.05).

Headshot rate 47%−6 pp · Ø 53% better than 19%
AWP share of kills 11%−1 pp · Ø 12% better than 60%
K/D 0.98−0.07 · Ø 1.05 better than 16%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.4).

2K rounds 11.5%−2.1 pp · Ø 13.6% better than 5%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 17%
MVPs per match 1.9−0.5 · Ø 2.4 better than 4%
4Ks and aces 18x 4K, 1 ace in 179 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (3.9).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 2.5−1.4 · Ø 3.9 better than 11%
Enemies flashed per round 0.22−0.10 · Ø 0.32 better than 19%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +3 pp, Win rate +8 pp, ELO +294
= Stayed the same
Rating at 0.96, ADR at 75.8
▼ Got worse
K/R −0.04

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.59
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.67 (at the start 0.71). Clearly below the average (0.75).

Patterns

From the last 272 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −91 ELO
57 matches · 40% win rate
In match 3 of the day −65 ELO
43 matches · 37% win rate
Between 18:00 and 24:00 −138 ELO, win rate 46%
On Thursdays −13 ELO, win rate 40%

ae6699 loses the most ELO in match 1 of the day: −91 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.62 · Dust 2
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 35 · Mirage

Maps in detail

from the last 272 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage119
55% right on the average
0.70 better than 22%
78.3 better than 30%
0.99 better than 24%
53% of 397 duels right on the average
31% of 59 situations better than 26%
Dust 280
48% better than 25%
0.68 better than 16%
76.9 better than 24%
0.96 better than 16%
56% of 319 duels better than 69%
44% of 41 situations better than 65%
Anubis58
53% better than 42%
0.67 better than 13%
74.4 better than 14%
0.97 better than 20%
51% of 183 duels better than 41%
27% of 37 situations better than 22%
Cache8
25% -
0.59 -
62.8 -
0.80-
46% of 24 duels -
25% of 4 situations -
Inferno7
43% -
0.60 -
67.9 -
0.87-
50% of 28 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ae6699 plays

Across 272 matches ae6699 averages K/R 0.68, ADR 76.4 and a rating of 0.97. Most room to improve: Utility damage per round at 2.5, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 14.6 kills per match with 47% headshots. The strongest map is Mirage with a 55% win rate in 119 matches. In 86 of 272 matches the rating was 1.10 or higher (32%), in 129 it was below 0.90. In 179 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: August 2026 at 1.07. ae6699 loses the most ELO in match 1 of the day (−91 ELO, win rate 40%). Things go best on Mirage (+314 ELO, win rate 55%). Match no. 2 of the day goes best: 63% win rate, +84 ELO. Improved over the last three months: Headshots +3 pp, Win rate +8 pp, ELO +294. Got weaker: K/R −0.04. Unchanged in recent months: Rating at 0.96, ADR at 75.8. Last 30 days: 70 matches, win rate 54%, net ELO +131.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.