adhdenjoy3r

Belarus
On FACEIT since 2021 343 matches tracked 149 matches in 30 days
ELO ▲ 234
3,037
30-day peak: 3,138
Rank EU ▲ 2,116 places
#6,841
Belarus #156 in Belarus
30 days · prev. #8,957 · best #6,841
Last updated:

How does adhdenjoy3r play?

Rating 1.08 K/R 0.79 ADR 85.9 from 343 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 343 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
EntryHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (244 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 79%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 37%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 19%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (53%).

Headshot rate 61%+8 pp · Ø 53% better than 90%
AWP share of kills 9%−3 pp · Ø 12% better than 52%
K/D 1.05−0.02 · Ø 1.07 better than 37%
Pistol kills per match 3.1
Knife kills 1 in 343 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.6%).

2K rounds 14.3%+0.7 pp · Ø 13.6% better than 60%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 53%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 55x 4K, 6 aces in 244 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (70%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 3.5−0.3 · Ø 3.8 better than 39%
Enemies flashed per round 0.320.00 · Ø 0.32 right on the average
Deaths per round 75%+5 pp · Ø 70% better than 5%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +311
= Stayed the same
Win rate at 53%
▼ Got worse
K/R −0.08, Rating −0.12, ADR −6.5, Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: June 2026 with 0.85. Last 3 months: 0.76 (at the start 0.84). Just above the average (0.75).

Patterns

From the last 343 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −213 ELO
123 matches · 54% win rate
In match 1 of the day ±0 ELO
59 matches · 41% win rate
Between 6:00 and 12:00 −25 ELO, win rate 40%
On Sundays −121 ELO, win rate 39%

adhdenjoy3r loses the most ELO on Mirage: −213 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 51 · Mirage
  3. Highest rating in a match: 2.48 · Dust 2

Maps in detail

from the last 343 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage123
54% better than 46%
0.80 better than 67%
88.1 better than 76%
1.09 better than 57%
53% of 756 duels right on the average
35% of 63 situations better than 37%
Dust 271
56% better than 54%
0.74 better than 40%
81.0 better than 43%
1.03 better than 34%
48% of 363 duels better than 25%
27% of 33 situations better than 19%
Ancient60
50% better than 31%
0.76 right on the average
83.8 better than 58%
1.03 better than 39%
50% of 335 duels better than 34%
28% of 36 situations better than 24%
Anubis53
57% better than 56%
0.89 better than 93%
94.0 better than 93%
1.25 better than 92%
60% of 285 duels better than 86%
42% of 31 situations better than 58%
Nuke23
57% better than 44%
0.74 better than 35%
81.6 better than 45%
1.00 better than 22%
54% of 124 duels better than 53%
44% of 16 situations better than 62%
Inferno6
33% -
0.73 -
76.1 -
0.97-
45% of 33 duels -
0% of 1 situations -
Cache5
20% -
0.50 -
64.8 -
0.68-
25% of 28 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How adhdenjoy3r plays

Across 343 matches adhdenjoy3r averages K/R 0.79, ADR 85.9 and a rating of 1.08. Biggest strength: Headshot rate at 61%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 5% of level 10 · 3,000-3,499 ELO players. Averages 17.3 kills per match with 61% headshots. The strongest map is Anubis with a 57% win rate in 53 matches. In 154 of 343 matches the rating was 1.10 or higher (45%), in 113 it was below 0.90. In 244 matches with detailed stats: 55 4Ks and 6 aces. Best month by rating: June 2026 at 1.19. adhdenjoy3r loses the most ELO on Mirage (−213 ELO, win rate 54%). Things go best on Dust 2 (+90 ELO, win rate 56%). Match no. 2 of the day goes best: 65% win rate, +5 ELO. Improved over the last three months: ELO +311. Got weaker: K/R −0.08, Rating −0.12, ADR −6.5, Headshots −2 pp. Unchanged in recent months: Win rate at 53%. Last 30 days: 149 matches, win rate 52%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.