adelbert420

Poland
On FACEIT since 2024 74 matches tracked 22 matches in 30 days
Last updated:

How does adelbert420 play?

Rating 1.06 K/R 0.73 ADR 78.3 from 74 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 74 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 27% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 88%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 11%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.09+0.07 · Ø 1.02 better than 72%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 13.4%+0.1 pp · Ø 13.3% better than 49%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 86%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 9x 4K, 0 aces in 52 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 6.6+2.4 · Ø 4.2 better than 94%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 63%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.11
= Stayed the same
ADR at 79.2, Win rate at 54%, ELO at 2,019
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.74 (at the start 0.68). Right on the average (0.74).

Patterns

From the last 74 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Highest rating in a match: 1.80 · Mirage
  3. Most kills in a match: 32 · Cache

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis21
43% better than 21%
0.68 better than 22%
74.8 better than 18%
0.99 better than 35%
39% of 59 duels better than 3%
65% of 17 situations better than 94%
Mirage18
61% better than 84%
0.78 better than 71%
83.9 better than 68%
1.14 better than 84%
42% of 64 duels better than 9%
44% of 9 situations better than 67%
Inferno11
45% -
0.69 -
73.6 -
1.03-
43% of 47 duels -
36% of 11 situations -
Cache10
80% -
0.76 -
86.5 -
1.13-
58% of 45 duels -
30% of 10 situations -
Dust 24
50% -
0.63 -
68.1 -
0.95-
59% of 17 duels -
33% of 3 situations -
Overpass4
50% -
0.67 -
68.9 -
0.92-
47% of 17 duels -
33% of 3 situations -
Vertigo4
50% -
0.83 -
76.4 -
1.15-
64% of 14 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How adelbert420 plays

Across 74 matches adelbert420 averages K/R 0.73, ADR 78.3 and a rating of 1.06. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 50% headshots. The strongest map is Cache with a 80% win rate in 10 matches. In 34 of 74 matches the rating was 1.10 or higher (46%), in 25 it was below 0.90. In 52 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: August 2026 at 1.14. Things go best in match 1 of the day (+24 ELO, win rate 67%). Match no. 1 of the day goes best: 67% win rate, +24 ELO. Improved over the last three months: K/R +0.06, Rating +0.11. Got weaker: Headshots −2 pp. Unchanged in recent months: ADR at 79.2, Win rate at 54%, ELO at 2,019. Last 30 days: 22 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.