ace-666
Name history of ace-666
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ace-666 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
StrengthUtility and deaths
AverageProgress
One value per month, dashed line is the Level 9 averageSep to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.83. Last 3 months: 0.78 (at the start 0.83).
Rating, 1.00 is an average match
Best month: October 2026 with 1.12.
Damage per round (ADR)
Best month: July 2026 with 89.4. Last 3 months: 86.7 (at the start 89.4).
Share of headshot kills
Best month: October 2026 with 55%. Last 3 months: 53% (at the start 44%).
Matches won (win rate)
Best month: July 2026 with 65%. Last 3 months: 46% (at the start 65%).
Best month: October 2026 with 1,940.
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 60%.
Patterns
From the last 90 matches, each row based on 20+ matches.Where does the ELO go?
ace-666 loses the most ELO on Dust 2: −25 ELO, 61% wins
Records and milestones
from recorded matches- Most kills in a match: 35 · Dust 2
- Highest rating in a match: 1.67 · Dust 2
- Longest win streak: 6 wins in a row · Cache
Maps in detail
from the last 90 matchesCompared with players on the same level who have at least 15 matches on the map.
How ace-666 plays
Across 90 matches ace-666 averages K/R 0.79 and ADR 87.3; the rating across the 69 rated matches is 1.07. Biggest strength: Rounds with first kill at 14%. That is better than 92% of players on level 9. Most room to improve: Rounds with a death at 75%. That is better than only 17% of players on level 9. On average 17.5 kills per match, 51% of them headshots. The strongest map is Dust 2 with a 61% win rate in 23 matches. In 31 of 69 matches the rating was 1.10 or higher (45%), in 19 it was below 0.90. In 70 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: October 2026 at 1.12. ace-666 loses the most ELO on Dust 2 (−25 ELO, win rate 61%). Things go best on Mirage (+48 ELO, win rate 57%). Improved over the last three months: Headshots +9 pp. Got weaker: K/R −0.05, Win rate −19 pp. Unchanged in recent months: ADR at 86.7. Last 30 days: 49 matches, win rate 47%, ELO balance +53.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.