abegAS-

Brazil
On FACEIT since 2016 393 matches tracked 129 matches in 30 days
ELO ▼ 74
2,532
30-day peak: 2,677
Rank SA ▼ 181 places
#1,052
BR #708 in BR
30 days · prev. #871 · best #871
Last updated:
Next update possible in 1h 26m

How does abegAS- play?

Rating 1.04 (from 392 matches) K/R 0.75 ADR 82.2 from 393 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 392 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 23%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (329 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 18%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 31%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 19%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (51%).

Headshot rate 46%−5 pp · Ø 51% better than 23%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.02−0.01 · Ø 1.03 better than 39%
Pistol kills per match 2.9
Knife kills 14 in 393 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so clearly above the average (13.2%).

2K rounds 14.3%+1.1 pp · Ø 13.2% better than 67%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 62%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 60x 4K, 3 aces in 329 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.29−0.02 · Ø 0.31 better than 48%
Deaths per round 73%+1 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Rating at 1.04, ADR at 82.4, Win rate at 50%, ELO at 2,532
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.75 (at the start 0.72). Just above the average (0.74).

Patterns

From the last 393 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −114 ELO
113 matches · 47% win rate
On Mirage −61 ELO
114 matches · 49% win rate
On Wednesdays −69 ELO, win rate 43%

abegAS- loses the most ELO on Dust 2: −114 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Inferno
  2. Highest rating in a match: 2.54 · Anubis
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 393 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage114
49% better than 37%
0.67 better than 16%
75.8 better than 23%
0.93 better than 14%
44% of 509 duels better than 12%
38% of 66 situations right on the average
Dust 2113
47% better than 29%
0.76 better than 55%
82.3 better than 54%
1.05 right on the average
49% of 559 duels better than 34%
37% of 57 situations better than 45%
Ancient63
48% better than 36%
0.77 better than 59%
86.1 better than 70%
1.07 better than 59%
45% of 243 duels better than 16%
29% of 24 situations better than 26%
Anubis40
68% better than 93%
0.78 better than 65%
85.0 better than 68%
1.08 better than 58%
53% of 175 duels better than 56%
44% of 25 situations better than 64%
Cache35
51% -
0.82 -
87.5 -
1.14-
52% of 169 duels -
35% of 20 situations -
Inferno18
50% better than 29%
0.85 better than 79%
89.8 better than 74%
1.17 better than 68%
53% of 93 duels better than 39%
17% of 6 situations better than 9%
Nuke10
50% -
0.81 -
85.7 -
1.11-
55% of 31 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How abegAS- plays

Across 393 matches abegAS- averages K/R 0.75 and ADR 82.2; the rating across the 392 rated matches is 1.04. Most room to improve: Opening duels won at 48%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 16.4 kills per match with 46% headshots. The strongest map is Anubis with a 68% win rate in 40 matches. In 153 of 392 matches the rating was 1.10 or higher (39%), in 150 it was below 0.90. In 329 matches with detailed stats: 60 4Ks and 3 aces. Best month by rating: August 2026 at 1.08. abegAS- loses the most ELO on Dust 2 (−114 ELO, win rate 47%). Things go best on Anubis (+108 ELO, win rate 68%). Match no. 3 of the day goes best: 59% win rate, +71 ELO. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.04, ADR at 82.4, Win rate at 50%, ELO at 2,532. Last 30 days: 129 matches, win rate 50%, net ELO −41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.