abba--
Name history of abba--
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does abba-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (317 matches).
Compared with 2,097 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.97 K/D and so slightly below the average (1.03).
Impact
AverageExactly 2 kills in 12.8% of rounds and so slightly below the average (13.4%).
Utility and deaths
Average5.0 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 10 · all ELO ranges averageAug to Oct 2026 compared with Apr 2026.
Kills per round (K/R)
Best month: September 2026 with 0.72. Last 3 months unchanged at 0.71. Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.00.
Damage per round (ADR)
Best month: October 2026 with 78.7. Last 3 months: 78.1 (at the start 78.3). Slightly below the average (80.8).
Share of headshot kills
Best month: September 2026 with 52%. Last 3 months: 50% (at the start 51%). Right on the average (50%).
Matches won (win rate)
Best month: April 2026 with 60%. Last 3 months: 50% (at the start 60%). Right on the average (50%).
Best month: October 2026 with 2,279.
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 46%.
Patterns
From the last 369 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
abba-- loses the most ELO on Mirage: −147 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Ancient
- Most kills in a match: 40 · Ancient
- Highest rating in a match: 2.20 · Dust 2
Maps in detail
from the last 369 matchesCompared with players on the same level who have at least 15 matches on the map.
How abba-- plays
Across 369 matches abba-- averages K/R 0.71 and ADR 78.1; the rating across the 321 rated matches is 0.97. Most room to improve: Rating at 0.97, better than only 21% of level 10 · all ELO ranges players. Averages 15.8 kills per match with 50% headshots. The strongest map is Nuke with a 60% win rate in 47 matches. In 106 of 321 matches the rating was 1.10 or higher (33%), in 138 it was below 0.90. In 317 matches with detailed stats: 42 4Ks and 2 aces. Best month by rating: September 2026 at 1.00. abba-- loses the most ELO on Mirage (−147 ELO, win rate 48%). Things go best on Nuke (+99 ELO, win rate 60%). Match no. 3 of the day goes best: 58% win rate, +42 ELO. Got weaker: Win rate −10 pp. Unchanged in recent months: K/R at 0.71, ADR at 78.1, Headshots at 50%. Last 30 days: 119 matches, win rate 50%, net ELO −177.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.