aPF0zbiNIs

Finland
On FACEIT since 2025 366 matches tracked 244 matches in 30 days
ELO ▲ 7
2,197
30-day peak: 2,623
Rank EU
#136,977
Finland #3,530 in Finland
Last updated:
Next update possible in 1h 35m

How does aPF0zbiNIs play?

Rating 1.02 K/R 0.75 ADR 85.6 from 366 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 366 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryMulti-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (350 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 10%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 91%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 3.3
Knife kills 5 in 366 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 13.0%−0.3 pp · Ø 13.3% better than 39%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 81x 4K, 9 aces in 350 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 68%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 63%
Deaths per round 77%+5 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether aPF0zbiNIs is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 352 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.70
JulAugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 366 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −46 ELO
79 matches · 41% win rate
On Anubis −23 ELO
35 matches · 51% win rate
On Thursdays −58 ELO, win rate 42%

aPF0zbiNIs loses the most ELO on Mirage: −46 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.00 · Dust 2
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 8 wins in a row · Cache

Maps in detail

from the last 366 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 299
58% better than 72%
0.80 better than 77%
89.1 better than 85%
1.10 better than 72%
54% of 535 duels better than 64%
42% of 36 situations better than 63%
Mirage79
41% better than 15%
0.68 better than 24%
80.4 right on the average
0.90 better than 13%
46% of 452 duels better than 22%
18% of 22 situations better than 7%
Ancient59
51% better than 49%
0.76 better than 58%
86.8 better than 76%
1.03 right on the average
49% of 393 duels better than 38%
27% of 26 situations better than 22%
Nuke45
51% better than 38%
0.81 better than 68%
92.9 better than 87%
1.08 better than 56%
55% of 316 duels better than 62%
27% of 15 situations better than 19%
Anubis35
51% better than 48%
0.70 better than 31%
78.7 better than 37%
0.99 better than 35%
47% of 212 duels better than 25%
50% of 8 situations better than 80%
Inferno33
52% better than 43%
0.76 better than 67%
84.5 better than 67%
1.06 better than 61%
53% of 196 duels better than 58%
33% of 15 situations better than 41%
Cache15
60% -
0.69 -
81.0 -
0.90-
50% of 92 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aPF0zbiNIs plays

Across 366 matches aPF0zbiNIs averages K/R 0.75, ADR 85.6 and a rating of 1.02. Biggest strength: Headshot rate at 57%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 77%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 57% headshots. The strongest map is Cache with a 60% win rate in 15 matches. In 139 of 366 matches the rating was 1.10 or higher (38%), in 138 it was below 0.90. In 350 matches with detailed stats: 81 4Ks and 9 aces. Best month by rating: September 2026 at 1.11. aPF0zbiNIs loses the most ELO on Mirage (−46 ELO, win rate 41%). Things go best on Nuke (+67 ELO, win rate 51%). Match no. 4 of the day goes best: 62% win rate, +38 ELO. Last 30 days: 244 matches, win rate 50%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.