aNdorf1n

Russia
On FACEIT since 2017 339 matches tracked 54 matches in 30 days
ELO ▲ 78
2,912
30-day peak: 2,912
Rank EU
#11,623
Russia #3,765 in Russia
Last updated:

How does aNdorf1n play?

Rating 1.08 K/R 0.79 ADR 88.4 from 339 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 339 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 15%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (272 matches).

2,750-2,999 ELO

Compared with 11,309 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Average
Last one alive

38% of 1v1s won and so just below the average (39%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so just above the average (1.05).

Headshot rate 52%+1 pp · Ø 51% better than 52%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.08+0.03 · Ø 1.05 better than 54%
Pistol kills per match 3.3
Knife kills 2 in 339 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 14.2%+0.5 pp · Ø 13.7% better than 61%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 74%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 50x 4K, 5 aces in 272 matches

Utility and deaths

Average
Nades, flashes and deaths

0.56 enemies flashed per round and so well above the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.8+0.8 · Ø 4.0 better than 75%
Enemies flashed per round 0.56+0.25 · Ø 0.31 better than 96%
Deaths per round 73%+2 pp · Ø 71% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.06, Rating +0.10, ADR +7.5
= Stayed the same
Win rate at 51%
▼ Got worse
Headshots −3 pp, ELO −88

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.80 (at the start 0.74). Clearly above the average (0.75).

Patterns

From the last 339 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −36 ELO
64 matches · 55% win rate
Between 12:00 and 18:00 +22 ELO, win rate 47%
On Tuesdays −20 ELO, win rate 47%

aNdorf1n loses the most ELO on Dust 2: −36 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Highest rating in a match: 2.21 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 339 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage113
47% better than 23%
0.77 better than 57%
86.8 better than 73%
1.04 better than 44%
53% of 522 duels better than 56%
36% of 56 situations better than 42%
Dust 264
55% better than 56%
0.81 better than 75%
87.8 better than 78%
1.13 better than 71%
55% of 249 duels better than 66%
39% of 57 situations right on the average
Ancient62
56% better than 58%
0.80 better than 71%
89.4 better than 81%
1.09 better than 63%
54% of 272 duels better than 61%
33% of 39 situations better than 37%
Anubis55
58% better than 63%
0.81 better than 76%
92.6 better than 92%
1.13 better than 74%
61% of 246 duels better than 90%
44% of 27 situations better than 64%
Nuke18
50% better than 30%
0.71 better than 24%
79.2 better than 32%
0.96 better than 15%
54% of 67 duels better than 57%
50% of 10 situations better than 75%
Inferno13
46% -
0.74 -
84.4 -
1.01-
43% of 70 duels -
33% of 3 situations -
Cache11
36% -
0.91 -
97.6 -
1.25-
57% of 46 duels -
33% of 6 situations -
Vertigo3
33% -
0.84 -
99.6 -
1.14-
64% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How aNdorf1n plays

Across 339 matches aNdorf1n averages K/R 0.79, ADR 88.4 and a rating of 1.08. Biggest strength: Damage per round (ADR) at 88.4, better than 83% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 73%, better than only 22% of level 10 · 2,750-2,999 ELO players. Averages 17.8 kills per match with 52% headshots. The strongest map is Anubis with a 58% win rate in 55 matches. In 163 of 339 matches the rating was 1.10 or higher (48%), in 103 it was below 0.90. In 272 matches with detailed stats: 50 4Ks and 5 aces. Best month by rating: August 2026 at 1.13. aNdorf1n loses the most ELO on Dust 2 (−36 ELO, win rate 55%). Things go best on Anubis (+77 ELO, win rate 58%). Match no. 4 of the day goes best: 61% win rate, +25 ELO. Improved over the last three months: K/R +0.06, Rating +0.10, ADR +7.5. Got weaker: Headshots −3 pp, ELO −88. Unchanged in recent months: Win rate at 51%. Last 30 days: 54 matches, win rate 56%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.